Warsong Gulch

Here we have a presentation of another battleground, for which these articles are introduced to not only this one, but also to introduce others. The Warsong Gulch (WSG) is one of the PVP Battlegrounds in the WoW world. It is the most accessible Battleground for the largest range of levels. The battlefield is located in the territory of Ashenvale and The Barrens.
Basic info
- You can enter the BG WSG at 10. Level 2
The maximum number of players on one side is 10 players.
- the minimum number of players on one side to start BG WSG is 5 players
The winner is the team that first brings the 3x flag of the opponent to their home flag.
- Battleground works on the principle of CTF (Capture the flag), e.g. in Unreal Tournament
Tactics
Both factions after teleporting to Warsong Gulch begin at their headquarters. The alliance begins in the north at the Elven Fort Silverwing Hold and the Horde in the south at the Warsong Lumber Mill mining base.
Both bases have a total of 3 entrances, it is up to you which one you choose as the most suitable. In the main entrance, the so-called "tunnel", you will also find the item Boots of Speed, which will increase the player's speed by 100%. Two more buffs can be found on the battlefield (located in small houses in front of hl. bases) - Restoration (regenerates 10% hp and mana for 10sec) and Berserkering (increases the player's damage by 30%, but at the same time increases the received dmg by 10% and increases the character by 10%). These bonuses are also one of the keys to the desired win.
The most important thing is the communication between the players. If the whole group stays close to each other and guards the flag bearer during his trip with the stolen flag back to his home, the win is tilted to the side of this group. Orientation is also an important factor. Players must monitor the course of the fight, the enemy flag bearer, other teammates and other important things needed to win.
The first team to bring the 3x flag to their flag wins.
This Battleground is on our server the most of all, so I think that this information is just a summary of all their experiences for most players.
Article written by GM Tirian, sources: wowka.cz, google.com (images)
Repairs
1) Reworked .start command - now porting to the initial location, it was unofficial, HS was useless and mages now start a hard business
2) Fixed achievements with the state of drunkenness :-)
3) Fixed problems with finding "single target" for some spells
4) Fixed auto-casting of pets outside combat
5) Fixed problems with saving positions and auras after relog/fall server - should not only fix the disappearance of the flying mount after relog, but also sometimes strange behavior with fly masters and subsequent flying through textures, etc.
6) Fixed targets for Paladin spells such as Hand of Reckoning, Hand of Protection, Hand of Freedom and Hand of Salvation
7) Fixed skinning for monsters that have no loot
8) Fixed auras such as Swift Flying Wisp or Swift Spectral Gryphon available after the player's death in some areas such as Icecrown, Storm Peaks and Wyrmrest Temple, also made overall adjustments for flying options in relevant areas
9) Again trying to correct Judgement spells in paladins with higher dmg
10) Death Knights cannot now leave their area without completing the respective quests - for others who have left this area we no longer take responsibility - although two quests are not yet completely complete it is not possible to leave this area without fulfilling them can not then get back
11) Removed item Brutal Gladiator's Barrier to all players who went to get free - those who did not report this error and bought this item (even multiple times) may still be punished