Questions and answers
This is how I sometimes browse the Internet and look for news about the world of World of Warctaft. I found on the Czech page dedicated to news of the game World of Warcraft (wowcenter.cz) Czech translation of some questions that players ask developers a lot on Twitter (similar to Facebook). Here is a list of some of the main ones that interest me or concern us directly.

Q: Why, when you see that damage/healing in arenas is too big, do you not reduce all damage/healing in arenas by 30%?
Answer: We are still thinking about the solution to this problem. The solution you mention here is considered as one of the options. This problem is still in the solution and it is possible that some experiments will take place in the last arena of the season before Cataclysm.

Q: Is there any possibility that Elemental shaman would use something like "Fire shield" that would look similar to Restoration shaman's "Water shield"?
Answer: No, we have no plans for that at the moment.

Question: Are you still planning to add Guild House to your game?
Answer: It is not our priority, but in the future we may implement something like this in the game.

Q: Do you plan to increase your backpack capacity (basic backpack)?
Answer: Yes, we are definitely thinking about something like this, but we do not want it to turn out that everyone will have, for example, a 100-slot backpack.

Q: When I reach level 58 in Cataclysm, will we have to go to Outland to level, or will it be possible to continue levelling in Azeroth?
A: For the next leveling you will have to pass both Burning Crusade and Wrath of the Lich King area. Azeroth will still have between levels 60 and 80 a levelling "crack".

Q: Do you plan to make old leveling dungeons, such as Maraudon, Wailing Caverns, etc., more player-friendly, e.g. by taking less time?
Answer: Yes, we have plans for Cataclysm.

Question: Would it be possible to redesign the player’s personal bank to look more like a guild bank and give other players access to it?
Answer: This is one of the things we are currently discussing.

Question: Will magicians ever be true masters of portals? Do you think that they will be able to use portals to teleport to places other than the capitals?
A: We’ve reduced the cooldown on portals for magicians, so they can now get from one place to another even faster. But we do not think that we would ever add such a porting option to them that they do not have to use boats, mounts...

Question: Raids on Horde and Alliance are a great incentive and challenge for PvP. Do you plan to support this in the future?
Answer: Certainly. We like this possibility of fighting in cities, but at the same time we do not want too many players in one zone to accumulate and this causes incredible lags. We have some ideas on how to put it all together and bring it in much better shape than it is in the game now. You can certainly look forward to it in Cataclysm.

Q: Why don't you allow all the race+vocation combinations.
Answer: We get very close to this in the Cataclysm expansion, but some combinations are just absolutely bizarre, such as Goblin paladin, and we definitely do not want to allow it. (And tauren with a bubble nobody mind? What about Tauren Priest? Or a midget shaman? Note Drahy)

Question: Will the Trolls ever have their capital, or at least their own area in the capital, like the Gnomes in Ironforge?
Answer: Personally, I think trolls should definitely play a bigger role than they play so far. In the Cataclysm expansion you will definitely get more focus on trolls and their contribution to the story.

It seems to me that developers have been listening more to young children than to those who appreciate the game. It’s all about the money, and when it is, the maximum. That's how I see it. In the new expansion, spell power and attack power are abolished, everything is based on assumptions such as intellect, spirit, etc., because children are not familiar with attack power and do not know what spell power is for - in short, it is "unnecessarily" complicated so go with it. To make it not too little with the datadisk will no longer buy magic spells, spells "foul" with you. After all, you won’t know what to do with gold, because mounti is already worth one gold + learning is worth a few golds and they are no longer useful in terms of the needs of the game. In such moments I want to cry as developers make such a nice game for everyone with the possibility of getting the highest equipment in a few days. You can express your opinions on the forum.

Repairs
1 ) Finally the states in Alterac Valley have been repaired - now you really have to fight hard to win
2) Fixed quests All Along the Watchtowers
3) Fixed the problem of invisible hunters with invisible pets
4) Fixed problems with Inscription skills (170/40 etc.), further learning should bring it back to order, if not I recommend to unlearn the profession and start again
5) Updated TeamSpeak server to the latest beta17 version - I recommend to update your clients (client will offer them automatically)
6) Fixed spell Ritual of Souls - Tvotba Soulwell + Improved Healthstone
7) Reworked target selection system for periodic spells
8) Fixed spell Launch Spear