Attention - change of reset times and more
With effect from now on, we have decided to change the reset of instances, weekly quests, raid instances, daily and more. What does that mean? The reset will take place at 6 am (GMT+2). Now the exact time.

Reset all heroic instances (5-man) - Every day at 06:00 am.
Reset all raids, heroic instances (10-man-normal, 25-normal, 10-man-heroic, 25-man-heroic) - Every Tuesday at 06:00 am.
Reset all daily quests - Every day at 06:00 am.
Reset all weekly quests - Every Tuesday at 06:00 am.
Dealing all arena points (points) - Every Tuesday at 06:00 am.


Instances, quests, and arena points are now in sync with official servers and in-game calendar settings. Thank you for understanding and taking note. I also apologize for today's multiple resets, they were necessary to test and complete this system. The next distribution of Arena points will not be on Sunday, but on Tuesday 27.4.2010 (06:00) and then every subsequent Tuesday at the same time, the only difference between us and the official servers is that they do it during maintenance and shut down servers for a few hours, we choose during the week.

Repairs
1) More bulk fixes to the Trial of the Crusader instance
2) Reworked system of instance resets, quests, etc.
3) Fixed Death Pact spell after transition
4) Fixed two more server crashes
5) Fixed door at Sapphiron
6) Fixed talent Beacon of Light
7) Fixed buffs on Death's Verdict and Death's Choice items
8) Fixed skirmish arena logging
9) Fixed rating loss if the team has a rating below 1000
10) Fixed talent Survival of the Fittest
11) Fixed Mark of Blood talent in PVP use
12) Added weapon damage to Fan of Knives, Hemorrhage, Ghostly Strike at rogue
13) Added 10% reduction of all heal to PVP zones (battlegrounds, arenas) according to patch 3.3.3a
14) Added additional data to Obsidian Sanctum instance (final?)
15 ) Repaired GCD for spells with s 1 a Second Cast
16) Fixed running Divine Guardian from Divine Sacrifice
17) Fixed Mysterious Egg
18) Fixed itemy Wrathful Gladiator's Waistguard *
19) Redesigned mining and herbalism (learning and levels)
20) Added additional data to Onyxia instance (final?)