Changes on the forum
There have been small changes in the administration and functioning of the forum, especially with our universal Bug Tracker. Let’s take a closer look at the changes. The new feature is to show all errors, not only the unclosed ones. It should help to ask: “Where has my bug report gone?!” even though it is there all the time, only in a different section or closed. Thus, players can filter themselves open, closed bugs and more. All closed bugs have been locked so that people do not contribute to the closed issue again. Once an error is resolved and closed, and would later reappear musí it must be re-established with new information so that we have an overview and do not investigate already closed errors. The obligation of GM and moderators will lock the error when closing the error. Improvements were also made to the description of the error and how to proceed when setting up. There are ten brief points that will guarantee a good report if the person concerned follows them. If the bug report request is not met, the bug will be closed/locked as invalid and will not be checked and resolved by the administrators of this server. There is also an option to report an error, player error, problem of an individual and others, only for GM (administrator) of this server, so your report will be seen only by administrators and no one else. I hope that the changes will only serve the better.

Repairs
1) Fixed talent Lock and Load
2) Fixed times of Darkmoon Faire events according to the official calendar
3) Fixed retailer Furious sets
4) Temporarily disabled effect with Libram of Three Truths
5) Re-fixed dmg at the spell of Improved Devouring Plague
5) Added Defender's Portals to SOTA
6) Fixed achievement Storm the Beach
7) Added immunity to all types of vehicle deceleration in SOTA
8) Fixed the firing distance of the vehicles
9) Temporarily banned talent Necrosis
10) Temporarily disabled effects on items of Libram of Blinding Light and Libram of the Eternal Tower that are not working properly
11) Malygos - Eye of Eternity - Ready for GM Tests
12) Perhaps fixed problems with port to instances
13) Modified flight systems in Dalaran and Wintergrasp
14) Updated MySQL database and Linux kernel
15) Fixed sorting in Armory by arena teams + other fixes
16) Added Massive Seaforium Charge to SOTA
17) Perhaps repaired ships in the second round of SOTA
18) Other fixes in SOTA - added additional mechanic immunity to machines
19) Added control of destroyed gates in SOTA for possible misuse
20) Fixed Nitro Boost behavior in battlegrounds - flags
21) Maybe fixed the seizure of cemeteries in SOTA - with the boat in the second round after 10 minutes I still do not know how to do
22) Fixed Internal CoolDown u Nature's Guardian

23) Maybe repaired ships in the second round of SOTA - thank you Keany
24) Fixed dmg (Improved) Devouring Plague
25) Fixed reoccupation of cemeteries in SOTA - thank you Keany