I would like to thank everyone who has decided to contribute so far and keep the server up to date as before. Unfortunately, I would count these individuals who contributed this month on one affected hand that is missing three fingers. The server is free for everyone and always has been, is and will be. Without VIP accounts, buying characters or items, advertising videos, trailers and other illegal activities. I’m losing a lot on the server, and I’m doing it for fun as an open source project, and I’m also doing it to give people the best possible gaming experience, without the need for a monthly fee. I devote myself to the server almost every day in my free time. The server has a high quality background, unlimited internet, stable forum, Teamspeak server, quality hosting, domain and now also clear rules in one place see below so that we can make it possible for everyone. Unfortunately, all this is paid for, only the Internet and electricity, which thanks to the price increase will cost several thousand per month. I try to pay for the server itself and I put everything I can into it and instead of alcohol I would rather pay flat rates for the server. Unfortunately, it has now accumulated (regular annual fees) and the money is running out and I am not able to do everything at once as a student, so I ask those who have the opportunity and want to support the server to do so financially, even with small amounts. I don’t want any thousands, but 50 CZK is enough from a few people to survive the current minus situation, which the server management constantly brings me into. I am not complaining and I like to do it, I am just looking for a little help from players who have the opportunity and do not want anything for it as much as we, the server administrators. If you would like to contribute to the operation of the server, just log in on this page and the instructions can be found in the link Support usIt is available in the left menu. Thank you and note that the list of those who contributed is up to two months ago.
New server rules
About six months ago, I mentioned in the forum that the rules need to be adjusted, adapted to the current state and excluded obsolete or invalid things from them, or even whole rules. After months of procrastinating and looking for the best possible way to do it and how to write all the rules into one system, I came up with the solution and it is here. The new rule system is now much clearer, it contains all the rules together, which are divided into certain sections with the possibility of direct reference to individual rules. The new rules are available at New address on the forum and I recommend everyone to take a few minutes to study them, so that later they do not have problems. Let me remind you of a few rules that are often broken on the server and which players probably forget. Of course there is a rule with a label. 1.d, which players abuse mostly intentionally using hacks and exploiting game bugs. Another rule that has undergone significant changes is the account rule with deselect 1.e. The rule has been grouped with some of the previous ones to keep everything in one place. Everyone is responsible for their accounts and secures them by e-mail and a strong password. I the following rule with marking 1.fwhich many of you still violate, and the names of your characters contain unauthorized characters or the usernames of login accounts contain spaces. Violations of the rule were also widespread. 1.h, where players believing that they can annoy GM even for fun is not a violation of the rule, which is now emphasized in the rule. The most common rule is the rule 1.jwhich clearly contains the information that you should follow this main website and forum. Almost 98% of the questions you have in the game are said in the listed addresses. Per Rule 1.m a few players have been punished in recent days and again I would like to point out that only material from our server can be provided on the pages in the screenshots section, but never a screenshot as proof of a solved error or a player’s misconduct or screenshots showing obvious server errors. I also recommend reading the rules of conduct on the forum and others. The rules are not only for you, but especially for us, if every day someone annoys us with a question said in the first line of news on the site, we have to punish it, otherwise everyone will do what they want here. Most of the rules were grouped into one rule or completely removed (killing in cemeteries or in basic locations - the ability to turn off pvp). I would like to express my thanks especially to Wulfák, who spent not a few hours with me compiling the rules to the smallest detail so that we had all the information in them and could not be bypassed and at the same time be as clear as possible. Thanks for your attention.
Repairs
21.11.2010 - 20:00
1) Maybe fixed evade of some mobs part 2
2) Even better detection of hackers - info in GM section for GM
3) Small edits to the Forge of Soul instance
4) Fixed Earthbind Totem
5) Other small things after long-term uptime
25.11.2010 - 16:00
(Note: Some of the repairs have been deployed before, but have not been listed here, due to my hospitalization in recent days - thank you for your understanding)
6) Updated hundreds of data for quests primarily killing, further quests that required items and wrote Invalid Target etc., this is a large-scale intervention, but should not affect anything else, maximally improving the malfunction of some quests - it may happen that the quest missing some data still completely and becomes so "auto-complete" if such quests will not be
7) Fixed problems with logging into the Dungeon Finder system - now it is not possible to log in if you take a player into a party that is already logged into the Random Battleground queue and throws out the correct message
8) Fixed awarding of rewards in Dungeon Finder to all who are logged in via this system even in the case of kick or leave of the player - wants to test
9) Added better functions for selecting roles and compiling groups - should help, among other things, to correctly log in to the Dungeon Finder system if an individual chooses multiple roles
10) Fixed server crash caused by player's double-logging into one map
11) Fixed a server crash that may have caused an outdated system to select missing roles in the Dungeon Finder system - it also fixes a visual error displaying the really needed remaining roles to the complete group
12) Fixed rearrangement of weapons in combat
13) Updated Linux Server Core to version 2.6.35-23
25.11.2010 - 22:00
14) Fixed crashes at Boss Shadron in Obsidian Sanctum
15) Fixed crash caused by destruction of objects with auras
16) Fixed crash of temporarily triggered NPCs mostly in instances
27.11.2010 - 02:30
17) Fixed returning mobs to their original position after killing in Wintergrasp and other locations for mobs welded with script and perhaps no more falls
18) Fixed server crash after last DF edits
19) Changed DF login system after WG end and during battle, please, report Current status as we are
27.11.2010 - 22:30
20) Fixed crashes with returning mobs to the original position after death or artificial despawn - dk quest atp, which caused me to have to remove the fix 17) before I find causes or a more suitable solution
21) Perhaps fixed saving some raids after server crashes
22) Fixed some immunities of some spells
28.11.2010 - 12:30
23) Thirdly returned fix 17) made some measures against crashes in some quests and badly written scripts
24) Fixed old crash when moving objects (flags in bg etc.)
25) Further improvements to Dungeon Finder - correct completion, including rewards, if a member leaves and gains weight, now correctly, a new member
1.12.2010 - 09:30
26) Fixed recent recurring server crashes
27) Fixed crashes before WG starts
28) Reworked raid creation system again for better handling of DF part creation mainly of pre-made and completely random ones
29) Maybe fixed Evade mobs
30) Fixed some DK quests
4.12.2010 - 01:00
31) Really pulled -16 points after a 47 minute draw in the arena
32) Fixes to Trial of the Crusader instance for GM Tarenas :-)
33) Better fix returning mobs + temporarily fixed quest The Gift That Keeps On Giving before it's time for his complete transcript
6.12.2010 - 07:00
34) Better repair some immunities for spells, player immunities and totems per tount or perhaps Bestial Wrath talent and more
35) Fixed talent Ferocious Inspiration
36) Fixed two more server crashes
37) Further improvements in player selection in the Dungeon Finder system, removed memory leaks, cleaned code and system fluency
38) Fixed spell Replenishment
39) Improved functionality of Heart Strike, Chain Lightning, Chain Healing spells - we already had some base that Friday
40) Updated TeamSpeak 3 server to beta 30 - I recommend updating your clients (client will offer them automatically)