Faster Repairs
A few new individuals have made it to Trinity, and it looks like our repairs are finally getting to the core, which have almost fallen into the dust. It is possible to talk to new developers, so I promise to deploy repairs faster, which we have on the server compared to the original version and thus stop taking care of them and have more and more problems with original repairs.

Since this project is open source and if we take any changes from them, it should also be our duty to send our changes to them, which we also do. This is the power of the community project, and so it should look. So we don’t care what we have in addition to other servers and we don’t make embarrassing videos about it and we don’t brag about it in every other novelty. Nope. The foundation of a similar project is the community, and everyone should contribute their changes to it, because that’s what they do změny that is, they publicly publish the changes. We do not want to have anything more than others, but a functioning server and it is not possible without a community. If everyone builds on their own sand, it makes no sense. Let’s hope that Wintergrasp, which has been waiting to be deployed for more than half a year, and which has offlike systems, will finally be deployed. So keep your fingers crossed and hope that everything goes according to these ideas.

Small advertising
Our server was always exceptional in that it had no ads and yet there was always free traffic. However, players could contribute through voluntary contributions to our server to help the future of our server and its development. On average, with one contribution per two weeks, still more expensive electricity and costs per server, which reaches up to several thousand per month, my total workload and upcoming trials, it is necessary to look for other sources of income for the operation of our server itself (not earnings) than just my side activities and a few voluntary contributions. One of them is now a new commission system from our guest hosting, on which we run our forum. Therefore, I will allow at least this small advertisement (although voluntary contributions are always better for us server). This is the picture:

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After clicking on the image, you will be redirected to our webhosting page. For each customer who comes from this link, orders and pays the Czech hosting service, they pay us a one-time commission. The commission ranges from 30 to 50% of the annual hosting price, depending on how many customers we get through this link. The above commission counts on the initial price of hosting 1000 CZK. The commission can be paid no earlier than 30 days after payment of the order by the customer (due to the possibility of cancellation of the order by the customer and refund).

I am very satisfied with the hosting and it has been serving us for the third year on our forum, which reliably holds even under higher load. So if you have someone who is looking for quality hosting at a low price, do not hesitate and send it via our link.

Repairs
13.5.2011 - 13:00
1) Fixed platform destruction in EoE
2) Deleted Hakkari items from all backpacks and inventory - because it is possible to get them only at level 46+ from quest + deleted from NPC loot
3) Fixed hunter talent hunter Frenzy
4) Better repaired Shadow Bite damage
5) Before the talent reset, the five will now be automatically recalled
6) Peti and mobs now do not attack invisible targets
7) Fixed autocast for some abilities for pets
8) Better repaired Vampiric Touch damage at Dispel
9) AFK players in arenas should not be kicked out of the arena
10) Updated Doom Lord Kazzak script
11) Removing all buffs when entering the arenas from the pet is now proceeding correctly

15.5.2011 - 23:45
12) Fixed characters before the account number - sometimes it happened that after the copy (ctrl+c and ctrl+v) it copied the account number in the top right menu with a character - please all those who did so during these 14 days to make sure that they have the correct account number to which they sent support (I have one case reported)
13) Fixed PVP system - since we are a PVP server and according to sources it is clear that it is not possible to turn off PVP in neutral or hosted areas - should also help to accidentally turn off PVP, for example in battlegrounds or arenas
14) Stealth players can now mount
15) Fixed Druid T10 Restoration 2P Bonus
16) Fixed Druid T10 Balance 2P Bonus
17) Updated Fel Reaver script
18) Fixed achievement systems for pvp kill - now reset after each battleground or character load (thought to add previously fulfilled achievements of this type) + implemented killing blows achievements
19) Improved Devouring Plague now heals the caster
20) Better deployed fix from 21.04.2011 - 20:30 (7) Fixed spells that incorrectly profited from the haste rating and also added the Flame Shock spell that now gets the bonus) which was returned 12.5.2011 - 00:15 (43) Refunded fix 14 days ago regarding changes to the haste rating)
21) Modified Banish spell in PVP - in PVP it lasts 6 seconds and also improved its overall system and behavior according to the official servers
22) Updated most Wintergrasp code - it should solve unexpected problems and also once in a while freezes, which arose after the early end of the battle probably, it takes more tests and reports
23) Fixed visibility when changing phases, when they were specially changed due to differences in visibility for individual factions (ali, horde) - please tests

18.5.2011 - 20:30
24) Fixed emote at the end of duel
25) Hysteria Now Does Not Disturb CC Spells
26) If any of the spells guaranteeing the following spell free on mana, energy etc. now works until it is successfully cast - until now just break the following spell and you lost the effect
27) Fixed achievements Not In My House a Take a Chill Pill
28) Fixed permanent agro for some spells in BG
29) I recommend to update your TeamSpeak 3 client to the latest version of RC1 - due to Major Client Repairs (complete restructuring of audio codecs) may have problems people with the current version with people with outdated - the client should offer you an update automatically
30) Fixed crashes and freezes in the area in Stranglethorn Vale caused by outdated data from past patches

19.5.2011 - 21:00
31) Fixed server crashes caused by periodic auras
32) Fixed Deep Wounds on multiple applications
33) Fixed heal u Mana Tide Totem
34) Lifeblood now benefits from HP
35) Fixed talent Torment the Weak
36) Fixed UI for totem timers

20.5.2011 - 12:00
37) Fixed totem problems
38) Fixed Arcane Surge - Frequently Triggered
39) Other minor adjustments after the last corrections

20.5.2011 - 20:45
40) Returned incorrect and untested repair with totems from Trinity - even after my attempts, totems still fool, so I return changes
41) Fixed stacking by Improved Shadowform spell (Rank 1)
42) Fixed possible misuse of Sanctified Crystal

21.5.2011 - 11:30
43) Maybe repaired dmg Corpse Explosion
44) Perhaps repaired totem systems again (old repair + new)
45) Ice Block can now be used under the Forbearance effect
46) Added fixes to the ICC officially that we had

24.5.2011 - 09:30
47) Toravon the Ice Watcher
===> Reworked Frozen Orb system (always only 1 or 3 depending on difficulty)
===> Added visual effect before Orb discovery
===> Added protection so that ploughs do not fit under the ground
===> Fixed falling FPS in combat
===> Added weapon to boss and other details

24.5.2011 - 21:10
48) Fixed Impaling Charge + Achiev effect (Gundrak)
49) Fixed transition to the second stage in Onyxia + lyrics
50) Corrected entry after the end of the battle in the VoA instance
51) Canceled XP acquisition from quest vehicles
52) Fixed quest Going Bearback
53) Cancelled internal cd for spell Eradication (patch 3.1.0)
54) Fixed two server crashes
55) Haunt talent animation fixed
56) Fixed effect visibility for Anti-Magic Zone
57) Fixed quest Projection and Plans
58) Fixed/Allowed Skeletal Gryphon Escape spell
59) Fixed running the Omen of Clarity effect

25.5.2011 - 15:45
60) Fixed recent backlogs at Toravon and despawn after the end
61) Fixed Vote to Kick v Random Dungeon Finderu
62) Fixed server crash when applying periodic aur + memory leak => this fix fixes all known server crashes so far :-)

26.5.2011 - 06:00
63) Wintergrasp changes:
==> Reworked Aura Spiritual Immunity system - Aura now reaches a smaller distance around Spirit Healer, the aura after the end of the Wintergrasp battle completely disappears and after the player postpones this aura does not turn on again - now offlike and we also prevent possible aura abuse
==> Fixed teleport of vehicles from the fortress - problems have "multiple" vehicles, which so far appear only separately after the teleport (Demolishery)
==> Added the status check of the fortress owner, which is applied after each entering the room or entering the instance - in the event that a person other than the fortress owner enters the room or instance, he will be immediately teleported before the fortress (only outside the battle of course)
==> The aura of Spiritual Immunity directly to Spirit Healers + the effect of casting revival spells, as we know from other Spirit Healers
==> Swift Spectral Gryphon now appears in Wintergrasp (in the state of death) only outside the battle - fixed messages and problems with it
==> Hopefully, these changes will speed up the deployment to Trinity
64) Fixed new server crashes caused by NPCs who occasionally used player spells that are tailored only to them
65) Achievements with a personal and team rating should now be correctly and according to true values applied to all members in AT
66) Fixed saving of warrior stations after death or logout
67) Fixed Glyph of Icy Veins

27.5.2011 - 21:15
68) Fixed Gossips in NPC - communication with them - communication failure in some NPCs was again caused by a correction from Trinity, who again rewrite long-running things as was the case with totems and it never brought any improvement - if you find a non-communicating NPC after this fix, please report it in the error section with a link
69) Added teleport of all players in WG to start at the same positions if they sign up for battle - added recovery at this port and at the end of the battle
70) Fixed aura of Gryphon in spirits outside WG and in it
71) Added invisible area under Malygos to keep players from falling and porting them to the cemetery (offlike, also have area)
72) Seal of Righteousness now launches from every melee attack
73) Bladestorm no longer has knockback effects
74) Fixed all previously discovered server crashes
75) Repaired dismiss peta after boarding the vehicle