TeamSpeak and information
Friends, enemies and others,
The Drahy TeamSpeak server is already in the final version, which was preceded by the alpha version, the beta version, which has been terminated and now comes the RC (Release Candidate) version, i.e. those that could be final if no significant errors are found. I have already updated the server to this version and I ask everyone to update their clients as soon as possible so that they have a smooth running of this application. Each release of a new version is an important step towards the final and complete program. We keep our fingers crossed for the developers and believe that they will make it to the end.

This morning we had a small incident on the TS server, where we were joined by some people from the official server (whole raid) and thus violated the usage rules that define users only to our server (we do not have unlimited capacity). I am not against leaving someone on our TS server when they will be reasonable people and maybe help to get some useful information from official servers, but before I could say hello, they began to curse like small children and even threaten, so they were not expecting anything other than expulsion from our TS server and because we took their quality land for free they still scolded. People should realize that this project was created for people who do not have the funds to pay for the game monthly. We try to do this for them free of charge from players and without any entitlement to earn for us, in the highest possible quality to provide. At the same time, we learn, we create our own codes, we try to do everything in a legal and safe way, we help each other and someone can even thank a voluntary, unconditional financial gift. Everything can be arranged, but reasonably and without unnecessary biases and prejudices. We do not slander or scold unknown people, and we expect at least the same from them when it comes to (aged) adults.

Furthermore, I would like to draw attention to a few facts regarding corrections. Many players do not realize the complexity and the process of corrections that I wrote in one report, so I will try to summarize here a little bit. We have the core of the server, which forms the basis and everything has to be fixed on it. So it's all new, grouped code that a few enthusiasts put together millions of lines of code. Nobody steals anything, only repairs it so that it is similar to the systems on official servers. If we stole the program and codes, we would have no errors, we would have functional copies from them. We don’t have that, and all the code that hundreds of paid employees do, we do for fun and for you. Some fixes require large interventions in the depth of the kernel and rewriting dozens of functions for just one spell, for example. Sometimes the systems go wrong, but we have always dealt with everything and the server is constantly evolving, it goes forward and with it the demands of players on repairs are higher, they are looking for how best to improve their character. Follow the server rules and rules for creating errors in our forum, you will help not only to make it clear and easy to search, but above all to improve your own. The better and more detailed the report, the faster it can be solved. If you do not have your own repairs that you could provide to us, do not complain unnecessarily and behave responsibly.

Repairs
12.6.2011 – 05:00
1) Updated TeamSpeak server to RC1 version - we recommend to update your clients as soon as possible (client will offer them automatically when turned on)
2) Fixed refresh/refresh aur on DK
3) Fixed occasional oversized HP vehicles in WG
4) Fixed gold withdrawal when learning Duals

14.6.2011 – 11:00
5) Today we experienced a longer power outage, which did not end even before the power supply was discharged - everything should now go without a problem - thank you to my people for the speed of switching on the box in Budějovice, who allowed for quick commissioning
6) Added a few fixes to Instance ToCr
7) Reworked reward system in Wintergrasp - modified code at the end of the battle when clicking on the relic, which could theoretically cause occasional freeze
8) Fixed possible memory leaks in the WG system

15.6.2011 – 10:15
9) Fixed Freezing in Wintergrasp when giving out rewards if there are more raids and someone clicks on the relic, thus the battle ends prematurely
10) Relaunched Wintergrasp Achievements including win-winning achievement or special PVP kills in certain areas
11) Winnings now arranged using spells, i.e. offlike
12) Fixed getting Stone Keeper's Shardú only with buff
13) Updated list Those who contributed the Server + Rewarded - there are some names that have already contributed even half a year back, please let us know in time if you did not receive a small reward like the others for your contribution, thank you for your understanding

15.6.2011 – 16:45
14) Hopefully we have finally fixed the freezes in Wintergrasp - change adding new parts and folding raids and removing them at the end of the battle
15) Fixed some extra sounds in WG system
16) Fixed server crash when displaying log from aur

15.6.2011 – 19:15
17) Fixed recent server crashes
18) Freezes seem to have gone on vacation, hopefully long
19) Fixed displaying spells in combat log
20) Other minor kernel fixes and optimizations

16.6.2011 – 01:15
21) Fixed displaying activities in the combat log + better correction of its fall in connection with sending SendPeriodicAuraLog data
22) Within Our Grasp achievement blocked so far we do not have the necessary data + deleted all players due to invalid performance
23) Fixed achievement Wintergrasp Ranger
24) Fixed v Gundraku - Drakkari Rhino a multispawn
25) Fixed displaying time to people in WG after battle

17.6.2011 – 09:30
26) I apologize to the players for the unavailable server, which was caused by an internet outage, if there is no pre-reported server outage, a similar situation (unavailable server, site and TeamSpeak server) is always caused by an internet outage or electricity - if it is a power outage, the server still lasts 30 minutes for a backup source, if even then it still does not - it will not turn on itself after the power supply of the internet, in case of no power out.
27) Added final fix to Wintergrasp - control in instance - 15 min before the start of Wintergrasp battle, bosses in VoA become passive and untargetable, You will also not be able to enter the instance during the battle (15 minutes before a Wintergrasp battle), Archavon, Emalon and his adds, Koralon, Toravon will become unattackable.)