Unusual PVP event 4vs4

The tournament will take place in an unusual form, as the name suggests 4vs4. The tournament will take place somewhere other than in our favorite arena called Nagrand Arena. If you do not want to participate directly in the fights, you will have the opportunity to watch this tournament as spectators on the stands. Of course, if the spectators disturb the tournament in any way, they will be punished without mercy.
Time: 3. July 2011 from 15:00 to XX:XX
(This will depend on the number of teams.)
The first match will start at exactly 15:30 and you can find out the order of the teams here on the forum. Each match will be limited to 15 minutes. If no team wins within this time frame, 3vs3 will be played without a healer. If the team to be started is not online, the match will be automatically forfeited. If a player is “disconnected” or “lags,” that’s his problem.
The rules will be as you are used to from the arenas. If a player uses any skill that is not allowed in the arena, he will cause his team to lose. Each team can have only one healer (healer talent tree). In the composition in which the team will start the first match, they must finish the entire tournament. Should the server crash during the match, the match will be played again, even if the last player on the team is still alive.
Entries should be sent in the form of an e-mail in the game.
Alliance: Aliturnaj
Horde: Hordaturnaj
In the application form, please include the name of the team, the composition in which you will start and you can also write substitutes.
All applications must be submitted by July 2, 2011 until 00:00
Prices:
1. Place Swift Spectral Tiger
2. Place Mount-Swift Zhevra
3. Place Wooly White Rhino
We wish all spectators a nice spectacle and competitors good luck in duels.
We look forward to your participation. “May the best ones win!”
Change of rules reserved.
Repairs
27.6.2011 – 23:00
1) Fixed kill kredity u quests The Aspirant's Challenge
2) Fixed loots in Naxxramas instance
3) Fixed gold withdrawal when learning Duals perhaps finally
4) Fixed the inability to swap factions with some players
5) Reworked vehicle system and HP bonuses
28.6.2011 – 06:00
6) Fixed quest The Black Knight's Orders
7) Fixed quest The Black Knight's Fall
8) Fixed achievement It's Just a Flesh Wound
9) Fixed dumping from Dungeon Finder
10) Wintergrasp: Trinity finally started checking Wintergrasp and gradual code cleanup and perhaps even deployment - Raid party is now not canceled - deployed proper controls for those groups (hopefully will not freeze again) + fixed first morning deployment to all when entering the battle
11) Fixed pozice NPC u quests A Worthy Weapon
12) Added spawns + fixed quests + deleted quests so far completed by players + fixed times to the Fishing Extravaganza event
2.7.2011 – 05:00
13) Fixed Argent Tournament duel system - now correct effects, credits, applause, shield auras for mobs and players depending on stations + fixed Lance and Lot achievement
14) Perhaps the counters in WG have finally been fixed (minus)
15) Fixed achievement left for Midsummer Fire Festival + adjacent quests and effects from given items related to Torches
16) Fixed mobs and duels even in front of the gate in ICC
17) More details from Forum Bug Report
18) Fixed all known crashes - highly stable if no new crashes appear, which should not be allowed in any case
6.7.2011 – 01:50
19) Fixed server crashes when a player falls into textures while fighting NPCs in Argent Tournament or in front of ICC gates for quests
20) Fixed all spells in AT mounts, including redesign of combat mount systems and the possibility of healing them outside of combat
21) Impossibility of hitting the target with a Typhoon spell that is outside the LOS
22) Fixed achievement Didn't Stand a Chance
23) Fixed achievement Vehicular Gnomeslaughter
24) Fixed quest The Black Knight's Curse
7.7.2011 – 19:45
25) Fixed new server crashes after fixing the last quests and deploying larger fixes to the ToCr instance that still has to pass tests
26) The fourth phase of the large spell_proc patch has been deployed - now it fixes problems with all spells and stacks that were used incorrectly or did not add - this fixes all spells typo Tidal Waves, Elemental Focus, Backdraft and many others, now we are in the middle of the whole patch we have mainly to transfer all the spells to the new one.
27) Reorganized quests in AT - fixed crashes, lags and freezes caused by random NPC moves while fighting champions - random moves removed mobs in front of ICC gates, where textures are still not working properly, plus reduced controls on reset and evade mobs in this area
10.7.2011 – 00:05
28) Added other major fixes to the ToCr instance - the instance will probably be open soon :-) we are missing small things, but also final tests
29) The Dual Talent Repair Trial has to find a common factor, why someone is doing it and someone is not, people have already learned how to fix it manually
30) Fixed auras of shields in Argent Tournament - both mobs and players, which is now correctly applied to them and not to their vehicles
31) Correctly corrected quest Threat from Above
32) Added fixed random moves even to mobs before ICC on quests
33) Daily quests now reset correctly like other similar resets (Dungeon Finder, Random Battlegrounds) at 03:00 every day
34) Classically fixed all recent server crashes
35) Fixed giving out rewards to all WG players even if they have buff Spiritual Immunity or are in vehicles and canons