The white man is mad,
After a few hard days I am back with my equipment and we can continue our noble work. You ask what? Well, the one where we try to provide you with the best possible free gaming. As we know it from Czech roads and highways cesty roads are never without holes and obstacles. There is always some bastard who will spoil your joy of going on holiday and instead you will spend half a day in the columns, because someone sat down not with one or two, but with ten beers behind the wheel and did not arrange it. A similar situation happened to me. Not literally, but similarly. I use the laptop for the server every day and I prepare repairs every day and sometimes they are simply extensive and lengthy and therefore it is almost unthinkable for me to turn off the computer. I have several dozen applications open in it at once, and in 4 of them I work at once. The laptop lasted for a whole year, but at the time when I have the most time napájení i.e. during the holidays, my power supply burned out and therefore the whole motherboard had to be replaced. In the end, everything turned out well and I have my laptop back in full readiness and with all my mess necessary to manage the server. That is why I want to apologize for my inactivity in the past days, but there was no need. But enough about this, let’s finally go toi as an English-speaking person would say řekl “serious business”.
Of course, I will bring my re-entry to the scene in a big way and so we are waiting for the dead big changes that you have asked for. As the first and main point, I would mention the final stage of the new “spell proc system”, which I put on the server with this novelty to finally the stage and took all the magic into it. Details about this system can be read in previous news, why we are deploying it, which systems will improve to the level of official servers and that it will be excellently compatible with the upcoming data disk. It is a huge change of tens of thousands of changes in the lines of code and already 4 phases of this system have been running on the server without problems, I believe that the next, last phase will be the same. However, we checked the code with each other and soon the final stage will be officially deployed on Trinity. I looked at the stage of our Wintergrasp system and unfortunately things that are done only in the end, Trinity as usual do at the beginning of the type of change in variable names or general code cleanup. Let us hope that this great system will soon be deployed there and I will have less work. But back to repairs. Tarenas honestly made a list of the most important mistakes in the game during my absence and I managed to fix most of them today, as you will see in the list of fixes below this news, I would like to highlight one. This is related to learning Dual Talent, which bothered according to a database of 56 players who failed to switch after learning. We did not know the reasons why some players managed to learn and some did not, and I gave everyone in the report about this error the task of figuring out what is causing the problem. The Ashen player has found that this is caused by situations where the player is on a mount or in some form. I would like to thank him, because such errors are not difficult to correct, but difficult to find the cause. I think I can thank you for all of them and certainly in the coming days you will not lose any attention to the game as a motivation for other parties of our server and remind that we do not complain about errors, we are not complaining about them (after all we are a free server), but they are reporting and what's more, together we are looking for causes and solutions for which players have the opportunity to use our forum.
In conclusion, I would just like to remind you again that changes in the game and in the core are very extensive and therefore it is necessary to test the basic things, functionality and possibly report the changes. Here I can only point out that players should be careful about duplicate reports and first search the forum of errors before setting up. If I had to express the changes in numbers, it would be 1349 changes that took place inside 189 files and over 110 000 lines of changes in the code. However, these changes are necessary for the repair of other spells and in the future also for the transition to newer patches. Since these are interventions into the spell system, it is also necessary to test the spells of the GM bosses themselves, then again an instance of Trial of the Crusader, which I plan to open in the coming days, if everything goes smoothly and GM tests confirm it. We have a lot of things ahead of us, but we also keep something like a surprise. Reading corrections and playing well.
Repairs
5.8.2011 – 22:45
1) Fixed Dual Talent Learning Oprav thank you Ashen for finding the bug nalezen the talents learned so far have been manually fixed for all affected players
2) Fixed displaying opponents in arenas when using a combination of commands and buttons on the keyboard
3) Fixed guild and team arena interference after switching players to the opposite faction where they could see chat from the old guild
4) Fixed achievement The Sickly Gazelle
5) Fixed battle jam on Beacon of Light
6) Fixed talent Improved Unholy Presence
7) Fixed problems with improved presence in talent swapping
8) Fixed talent Unstable Affliction
9) Fixed problems with Fiery Payback spell
10) Added large and perhaps final fixes to ToCr
11) Fixed a long annoying crash in the ProcessQueryCallbacks() function oprav this fix was already deployed earlier
12) Fixed crashes caused by ToCr instance
13) Fixed Unleashed Souls spell in FoS
14) Maybe repaired crystals by Instructor Razuvious
15) Fixed use of Mojo Volley even after boss's death
16) Fixed autocomplete quest Ally of the Netherwing
17) The Affray Quest
18) And of course, the completion of our great patch for spell systems, which still needs to be fine-tuned with your help
6.8.2011 – 16:20
19) Really deployed all the repairs from the list see above (thank you Tarenas for the warning) - fixed momentary inability to cast spells - repaired almost immediately - I want to point out that the repairs I figure I have verified, tested and in case of problems immediately within an hour I correct - what spoils us are the repairs from Trinity, which even after a few assurances that they are really not tested, but we have to cooperate
20) Fixed issues with battlegrounds - carrying flags and timers
21) Fixed all today's server crashes caused by incorrect verification of some spells in the new system and the spell of Wyvern Sting
22) Fixed triggering of senseless auras in some spells
23) Fixed other newly discovered crashes perhaps all :-)
7.8.2011 – 02:00
24) Fixed problems with summoning spells
25) Fixed accidental triggering of Healing Trance
26) More fixes to ToCr - needs to be tweaked after changes
8.8.2011 – 14:00
27) Fixed the last server crash
28) Tuned fixes 1) and 25) thanks for reports
29) Fixed talent Nature's Guardian
30) Fixed quest Twilight of the Dawn Runner
31) Fixed possible misuse of items that can be returned within two hours after purchase
32) Again fixes to the ToCr instance - fixes will be posted on the forum