The school has started for some and is still waiting for some. These holidays have been the most stressful for me in the last few years. Apart from the broken laptop, then the mobile phone and the last exams at the end of August, I didn’t really make it. I haven’t even properly tweaked the new spell system yet, and there’s been a change in the target system, which has had a hard start, but we’ve managed to solve the main bugs with your help or we’re still tweaking them. The problem with these large-scale changes is that there are always several thousand, maybe tens of thousands of cases that need to be treated or fine-tuned. Over the years (15. 11. 2011 it will be exactly 5 years), I learned to deal with similar problems in a very short time. However, with the arrival of years and duties, my time decreases, especially at the beginning of this period. The same applies to GM, which is even waiting for graduation, so I ask you to burden GM with your questions as little as possible, even in terms of above-standard services, I will try to introduce independence for players in this direction through account management viz see below. Therefore, I expect a decrease in activity in the coming weeks in terms of the server and mainly to catch up with the things that I planned to do over the holidays, through which I could do almost nothing. Due to the fact that I missed the activities and brigades that I planned, I am now in financial distress, which will be another reason for the decrease in activity on the server to earn money or find another alternative solution. Now a few words about the upcoming events that await us.
I planned to completely redesign the site during the holidays, where we will have advertising and the server will largely earn on itself. However, this will stretch, so I will probably temporarily place an ad on the existing website and hopefully I will be able to rebuild account management through the website, so that players have more options (safe character exchange, race change, character recovery, etc.) where they will manage all these activities themselves and for which I also plan to remake the entire website on the editorial system. Account management on the site will remain after adding features on the new future site, which I do not yet see very pink due to my workload, but I will try to do it somehow. In addition to the website and its surroundings, of course, we mainly plan to fine-tune things that are damaged after the deployment of new systems or have now turned out to have been poorly handled in the past. So apart from standard tuning, I do not plan to change larger systems, and I hope not the rest of the world for some time. When everything calms down and straightens out, we plan to open one of the heroines that will be the most functional or easy to repair and later on other things. Please be patient and benevolent, because repairing some things is not easy without data now, so instead of certain repairs, we sometimes approach solutions such as “trial, error”, which players certainly understand. I am not in the best financial or time situation right now, but this is especially true at the beginning of the semester/school year. Thank you for your attention and I wish you a pleasant playing and a lot of fun.
If any of the players would like to help, they can do so by making a voluntary donation to the server or helping to create the site, in the style of creating a new logo for our server, which will be solemnly added with his name if he passes further. If you are interested, write your suggestions to logo@drahy.com in the case of a serious interest, I will provide more detailed information. Thank you for your attention and now for the list of repairs and server cleaner.
Traditional cleaning
As every month, there is again a traditional cleaning of the server database from inactive characters and accounts. Cleanup is also used to speed up the server, stability or to get a real number of players on our server. Again, I remind you that delete inactive accounts and characters on them that no one has logged in more than 2 months ago. If, for example, you are not on the server for two months, you only need to log in to the game account once in a while (less than 2 months) - you do not even have to go directly to the world - you just need to choose the characters, if of course you want to have an account still active (a friend you trust can log in and provide him with login information - but here I will remind you of the importance Rules 1.e). We do not make exceptions in deleting, because it is a bulk operation with many commands and applies to all. I also want to warn newcomers that not only inactive characters will be deleted, but also characters who have recorded less than 2 hours of net game time. Newcomers who do not fit into this time can at least start over and take it as a second try. Characters deleted by this purge are permanently deleted and cannot be returned from server backups or in any other way. Cleanup automatically deletes accounts without characters. If you have two or more unauthorized accounts (everyone has the right to one account), just delete all the characters from the account and the purge will take care of deleting the account. There is no other way to delete the account. So if you create an alternate character to which you want to save some items, golds, etc., make sure that it has recorded at least 2 hours of net game time, before logging the character with valuable things (the time can be determined by writing the combination "/played" without quotes into the chat). Purge is a very demanding server operation, but our long-term experience, innovations, new commands and more have ensured that the whole process takes tens of minutes, despite the fact that the character database is very extensive and already has several GB of data. The deletion of inactive characters and accounts will be done before the date: 5.7.2011 00:00:00:
Number of deleted accounts: 3 065
Number of characters removed: 5 178
Number of other optimization processes: 43 710 069
Repairs
5.9.2011 – 02:30
1) Fixed the disappearance of pets in Champions in ToC Oprav now after killing the master of the pet, the pet automatically despaws and allows the free progress of the instance
2) Anubarak now spawns only after all bosses have been completed
3) Valkyram can not be interrupted now if they still have a shield
4) Improved function for random selection of special abilities
5) Empowered effect on increased dmg is now not canceled after essence change
6) Improved immunity for bosses in ToC + Anubarak interruption in the 3rd phase
7) Fixed Anubarak flashing in case of Spike
8) Fixed Valkyram equipment and maybe wow errors
9) Fixed spell Shadowflame
10) Fixed spell Mind Sear
11) Fixed quest You've Really Done It This Time, Kul
12) Fixed achievements Earth, Wind & Fire
13) Fixed random float position from fishing
14) Fixed Deterrance and the need to be behind the hunter in some cases
15) Fixed possible crashes after using some test items
16) Arena points will now be awarded to players who are currently getting wow
17) Fixed the consumption of arrows after using Volley
18) Fixed quest New Recruit
19) Fixed quest King of the Mountain
20) Completely redesigned Threat system for the refueling profession hodnoty threat values are now closer to the official servers for all spells
21) The Magic of Misdirection
22) Fixed achievement Stormpike Perfection
23) Fixed achievement Frostwolf Perfection
24) Fixed achievement Everything Counts
25) Fixed Pick Lock
26) Fixed Glyph of Backstab
27) Fixed spell Distract
28) Again attempt to fix Dual Talents and automatic tracking from the mount
29) Mastery Of Melee
5.9.2011 – 17:15
30) Fixed crashes caused by Valkyries
31) Fixed the possibility of looting in every situation after the death of Valkyr
32) Fixed quests where you need to kill the player
33) Fixed Sentry Totem
34) Fixed quests The Tome of Divinity
35) Fixed some spells with bad targets: Improved Hamstring, Improved Mangle, Ruthlessness, Shadow Weaving and others
11.9.2011 – 03:00
36) Fixed Mastery of * quests Melee targety need to be killed to complete the quest - temporary solution yet, need to clear cache and q recover again
37) Fixed immunity to machines and canons in WG
38) Fixed Valkyries - shield check moved as a priority over everything else + assurance of death of both Valkyries to prevent some from getting up, which happened in one raid + solved wow errors
39) Fixed visibility of Anubarak after wipe at second phase
40) Fixed moving Spike and continuing after target change
41) Added check to Champions that the despawed peti if the fight is over and the peti for example under the texture - fixes loots
42) Fixed combat at the end of the fight with the first three bosses
43) Fixed immunity in Icehowel and daze effect after each impact
44) Fixed healing bonus u Fish Feast a Great Feast
45) Fixed quest Dreadmaul Rock
46) Diminishing Returns now apply to missparparrygedodge
13.9.2011 – 10:45
47) Removed old hacks for increased dmg of pet - no longer needed => reduction of dmg of pet especially for hunters - values should be offlike
48) ToC champions' peti now have a similar target selection system as other champions, so it shouldn't happen that it disappears and prevents the display of loot
49) At Valkyr, it is now not possible for players to wear auras from both Touch of Light and Touch of Dark in Heroic at the same time - one interrupts the other
50) Other contemporary corrections of target selection for spells and triggering their effects
15.9.2011 – 01:00
51) Returned fix 49) both be foot - causing kolabs damage
52) Fixed Burrower spawn timers
53) Fixed Spike - now after bumping gets the effect of freezing + stops for a while and continues - broken by some fixes with immunity
54) Fixed situation with one HP on one of the Valkyr
55) Killing Malygos now counts to all, including dead players
56) Fixed drop Sea Turtle
57) Perhaps finally fixed Valkyr parting with the shield - it could later cause wow errors after the failed part or again the same
58) Fixed two server crashes today caused by incorrect NPC despawn
59) Better and continuous saving now occurs in Dungeon Finder
60) Better fixed spells Misdirection and Corpse Explosion
16.9.2011 – 19:00
61) Fixed interrupting the Valkyram cast once and for all
62) Spider Frenzy aura stacking fixed
63) Completely rebuilt system Powering Up + collecting and changing essences + corrected casting on dead individuals - should solve the overall functionality of the system, increase the performance in the instance and, most importantly, finally get rid of us wow errors
64) The Champions may now end every time they are all dead
65) Fixed shield interference after unmute from AT mount
66) Fixed double removing opponent's shield in AT
67) Fixed Charge effect on different AT mounts
68) Maybe fixed Duel spell on AT mounts - tests
69) Adjusted some conditions for AT quests and the possibility of taking them
70) Fixed spell Ritual of Doom
17.9.2011 – 16:00
71) Fixed getting more stacks for powering up
72) We used a new flag system for all NPCs and bosses - it is a system that now checks flags, faction from the database and properties of your surroundings - however, it is necessary that similar cases where NPCs have been given artificially in scripts, have now been manually removed - therefore please report similar problems - it will be mainly about reset bosses and their strange behavior, if they have passed the instance of the flags by not being
73) Fixed already some reported bosses and attacks in Sanctuary areas
74) Other minor modifications to quests in AT mainly at gates
17.9.2011 – 23:00
75) Replaced non-attacking flags with non-marking flags for almost all bosses and scripts - NOT_SELECTABLE is more secure, has NON_ATTACKABLE properties and still does not reset boss, npc and others when using this flag - fixes reset bosses in recent fixes who used it
76) Improved Powering Up effect - now giving the correct effect after 100 stations - was damaged by redesigning the entire system due to wow errors of some individuals - also reworked the system of balls, which now only hit live players, or give the effect of acceleration only to them - wow errors
77) Fixed Spike - now finally continues where it ended, after bumping gets a freezing effect and still can not be attacked, not seen and Permafrost recognizes it anyway - mission complete - we are moving to the next instance of this already I'm sick of and hopefully everything is already with the current code and reports from the players - thank you for your cooperation
78) Fixed attacking the same faction in duels and arenas
18.9.2011 – 06:00
79) Fixed problems after repair 75)
80) Fixed quest a respawn s Chillmawem
81) Fixed schievement Intense Cold
82) Fixed recent boss reset issues
19.9.2011 – 04:00
83) Pirates' Day achievement performance fixed
84) Better corrected moves in the second phase for anubaraka to continue where he left off - apparently also increase performance for players and their FPS
85) Removed one of Burrower Burrower Inspections - one is enough
86) Removed summon petas from champions, if occasional jams are made by them
87) Enlarged hit box at Anubarak
88) Preparation for a new instance and its repair will not be revealed yet