Cágo bělo lunatics and the rest of you from other institutions,
Introducing the new Dungeon Finder system for event bosses. Since we try to approach the official servers in all repairs and functions, despite the absence of the latest add-on, this will not be an exception. As is customary on official servers, larger world events have a special available event boss via the Dungeon Finder system. However, the system is in its infancy and will probably need to be fine-tuned. Basic functions - that is, the port to the event boss instance should, however, perform and you should also get a special reward, as you are used to with the Emblem of Frosty, if you go for the first time Dungeon heroic etc. The system does not allow porting to an empty instance directly in front of the boss, but I believe that we will certainly succeed in time. However, we have more important things planned and so we are now mainly concerned with putting it into operation. So you simply join by creating a classic DF party, choose Type - Coren Direbrew (where Specific dungeons are selected, etc.) and confirm Find Group. I do. In time, we will be able to launch another boss event and they will already work through this system and will be ready. Adding more bosses will then be very easy, but with your help and reports, the system itself needs to be debugged first. GL & HF!

Repairs
22.9.2011 – 10:30
1) Fixed problems with Icehowl if it was killed in its bumping phase
2) Fixed issues with Spike - not appearing in passive mode
3) Added/repaired script for event boss Coren Direbrew (via DF)
4) Fixed quests Now This is Ram Racing... Almost.
5) GM can now have evDev> instead of evGm> - more powers directly in the game
6) Countdown is now offlike under 15 min after a minute under 5 min after 15 seconds
7) Fixed possible non-targeting of the mob at Anubarak, if it was buried and after digging it left the flag for non-targeting, it could not be attacked

23.9.2011 – 03:00
8) Some quests from last year have been reset - they may also affect those that have already been fulfilled - DB stores only the data about the completion, not the time of completion, so it is not possible to delete according to this data, other previously unreported quests will not be deleted
9) Fixed porting in Dungeon Finder directly to the event boss
10) Fixed DF rewards for both Hero and Event in one day
11) Added DB data to patch number 4)
12) Updated Linux kernel to version 2.6.38-11.50
13) Fixed spell Brewfest - Attack Keg
14) Armor penetration now does not exceed max cap - in theory this could cause the malfunction of the whole state
15) Fixed the vast majority of quests, events and more for Brewfest

24.9.2011 – 12:00
16) Making sure that anubarak does not have any effects during the transition to the third stage that could prevent it from using spells at this stage
17) Fixed server crashes related to Brewfest
18) Fixed falls caused by UK intancy

24.9.2011 – 20:15
19) Nexus Crash Fix - Intense Cold Achievement
20) Fixed Fall in Obsidian Sanctum - Will of Sartharion spell
21) Added fixes to the event after 30 minutes at Brewfest
22) Fixed/reset some quests for this event
23) Again improved targeting of some targets - detects old hacks and can just cause crashes in some parts of the code of older instances
24) Fixed quest Weakness to Lightning
25) Fixed quest Help Tavara

25.9.2011 – 19:00
26) Revamped spell scripting and targeting system - will bring significant fixes especially to spells that trigger third-party effects and other trigger effects
27) Fixed totem problems due to previous changes
28) Small repairs to Brewfest - 30 min event still in progress
29) Added additional Anubarak controls for passive mode during the second phase
30) Bloodlust + Heroism can now be used even if the caster is wearing a 10 min debuff - it doesn't affect itself, but it can affect the surroundings, who doesn't have a debuff yet

25.9.2011 – 21:15
31) Fixed server crashes caused by Anti-Magic Shell spell
32) Fixed Bloodlust + Heroism debugs
33) Fixed large dmg at the spell of Intense Cold
34) Added some missing NPCs to Brewfest

27.9.2011 – 02:30
35) Fixed Stealth z Vanishe
36) Fixed Stealth AOE spell interference
37) Targeting some spells in quests - fixes DK quest
38) Almost fixed Brewfest event ! yet! for the Alliance (more data)
39) Fired better some server crashes
40) Correctly corrected achievement Intense Cold

28.9.2011 – 10:00
Note Some repairs have already been done, unfortunately I found that I also need to sleep once in a while, so I accidentally cracked it and did not list the repairs and did not even try them properly, now I am correcting, sorry
41) Fixed Brew of the Year - added 12 new events, where after joining the club you will receive items every month
42) Fixed possible abuse on some racing quests
43) Reworked system for Spiritual Immunity in the WG field - now the function is applied only and only around Spirit Healer and only for the faction that has taken the cemetery, for other cases it is canceled
44) Fixed the effects of charge and similar and fitting into the textures after updating with Trinity, where the system was damaged, now the same as before
45) Better repaired Apple Barrel at Brewfest
46) Fixed Bark for T'chali's Voodoo Brewery!
47) Really fixed DK quests (initial)
48) Finally corrected Anubarak in all stages including the second - Spike continues exactly where he left off and the boss does not give extra dmg to the tank at this stage, thank you again Tarenas for his unmistakable Branstorming
49) Fixed server crash caused by Sacred Shield spell (Rank 1)
50) Frozen Power Aura Crash Fix
51) Fixed crash caused by systems in BG
52) Improved function to reset weekly, can reset the one today
53) Fixed bonus item lvl to ali machines in WG

28.9.2011 – 13:15
54) Fixed NPC non-aggression when player has a vehicle in Sanctuary areas - fixes AT filling quests with mounts and opponents on the mounts
55) Correctly added quest item after killing Coren Direbrew - removed item players - now correctly added by faction
56) Fixed all known server crashes including better fix 49)
57) Revised Spiritual Immunity System - removed several unnecessary functions for checks that are no longer needed - performance boost in WG
58) Fixed Chug and Chuck quests! after the changes

4.10.2011 – 10:15
59) Fixed both Valkyries dying when killing one (already deployed 3 days)
60) Fixed getting mana from Shadowfiend
61) Brewfest Event End Time Adjusted
62) Fixed visual problems of totems (for DK anti-magic and shaman)
63) Poupraveny funkce na Spiritual Immunity
64) Fixed dozens of quests after the Trinity merga - I will not list and list what, because half will not go anyway
65) Removed some conditions for AT quests temporarily

5.10.2011 – 02:45
66) The beginning of a new absorption system :-/ so far rather for positive spells
67) Temporary Fixed Righteous Defense (thx Saring)
68) Perhaps fixed loot at Valkyr if one dies using script + set the correct loot of two items from each Valkyr
69) Reworked target system of some spells - should fix spells like Bloodthirst or damage on some spells like Conflagrate
70) Fixed Relentless Strikes in conjunction with Enven
71) Reworked Spiritual Immunity system - final version without blinking and for the right team only and making sure that the player always has at least the basic rank
72) Fixed follow-up quests for The Valiant's Charge
73) City fires now do not cause combat and attack
74) Fixed immediate saving of items and q in case of crashes should not now occur losses or strange behavior of the quest just received