So the situation has finally calmed down and I can again devote myself to the server in my free time. So here we go. First, I will mention the new options that we now have available in the new chat system. Chat becomes the main priority in the inter-offline period of the server and needs a few tweaks for that. Beautiful and functional DrBot (DrahyBot) thank you to Saring, who has demonstrated extensive knowledge of core programming in the past, and I think we can welcome him among the GM team. I will update the list of GM and their contacts with a new website about it more including the final selection of the appearance, which you decide, will be mentioned in the next news. Saring has already proven in the past that he orients and his latest creations can be watched in the chat, where with the help of a few commands DrBot will tell you what is happening with the server, who is online and even when the server is already online or whether your friend is playing. You only need a few commands. The server is offline and you don't know what's going on? The bot will automatically send a current message about what is happening on the server when it enters the ".info“You can repeat the message. You can read all the commands and their explanations after writing the command ".help“(all commands are without quotation marks and with a period). We will definitely expand our chat options during this time, so do not forget to connect regularly to have the most up-to-date information about our server outside this website!
Arena Tournament or reset is here
The original plans were that there would be a tournament in the selection of the best teams in the current season, but we have been delayed a lot in the past days so I have to focus on other activities and therefore the rewards will be sent automatically for the top three teams in all categories, divided by rank (see Armory). The top four teams in all categories (2v2, 3v3 and 5v5) will win titles (1. Gladiator, 2. Duelist, 3. Rival, 4. Challenger). Prizes will be awarded to both players on the team. The first team in the 2vs2 category gets even more the unique PVP mountwhich otherwise cannot be obtained. If the winner repeats in a category, he will automatically win the next lower title. Resetting the current season (erasing the arena of points, honors, team + personal rating to 0, matchmaking rating to 1500) will take place already 20.5.2012 Midnight! Apart from a few corrections and tunings, the system will be adapted again to official servers with a rating difference of +- 300 and again 10 minutes waiting time, if a suitable squad is not found during this time, it will be automatically assigned to the team first in the queue. You will be able to win prizes at least once this season. Good luck hunting.
Repairs
3.5.2012 – 17:15
1) Updated Linux kernel
2) Updated TeamSpeak Server to version 3.0.5 - I recommend to update your clients - the client will offer updates automatically (the most current version of the client is 3.0.6 - I strongly recommend to update also for security reasons from previous versions)
3) Perhaps fixed server freeze cases after the premature end of the battle in WG free freeze manifests itself very randomly and it is possible that it will occur again
4) Fixed quests and systems for Children's Week event.
5) Magic Disengage now can not be used in rooted state
6) Ensuring that the player is alive when giving out rewards in WG and thus rewards always after checking the status of auras and ranks, if he is present and has them
7) Fixed the damage part of the Health Funnel spell
8) Hunter's Mark now does not cause constant tracking of even an invisible target, for example on minimap in PVP battles and arenas
9) Updated The Adaptive Communication Environment to version 6.1.1 for the run itself and the core of our server
10) Added some modifications to the kernel to the upcoming account management system for our server see previous news
11.5.2012 – 20:30
11) Corrected in accordance with Report on the Forum freezes in Wintergrasp Battle - rewritten a set of functions for ending the battle, destroying machines and erasing players after clicking on the relics and transferring the fort to the attacking team
12) Added significant fixes to the Pit of Saron instance (90%)
13) Added significant fixes to Strand of the Ancients (98%)
13.5.2012 – 20:00
14) Fixed problems with Auras (Tenacity) after the Battle of WG
15) Fixed freeze caused by vehicles that none of the factions had
16) Fixed Lock and Load + Entrapment
17) Fixed problems with the conversion of damage and heal (Vampiric Embrace, Healing Stream Totem, Swiftmend, Nourish and others), with Deep Wounds deployed temporary solution for now
18) Fixed cases of non-destruction of vehicles after the battle/bg