Since we have a renewed season here, it is time to deploy repaired and new systems. The new system is primarily the progressive addition of teams after the time limit. Now the teams will not be composed according to a +-300 rating and after 5 minutes without a limit, but according to a special new rule of 100 MMR rating after 45 seconds. Every 45 seconds, teams with an increased +100 MMR rating are added to the list of teams. In 6 minutes of waiting in line, it will offer teams with a difference of +800 to the basic allowed difference rating, which is now +-150 (total of +-950 in 6 minutes in line), which is the value from official servers and will still rise until it finds a suitable online opponent, if such will be. With this new system, I have also fixed cases where players in certain situations were linked together without waiting and put them into the arena immediately, so these situations are already fixed and it does not happen that they immediately connect very different teams according to MM ratings to each other.
Changes to registrations
After the failure and crash of our local e-mail server, the time of new registration was broken. I solved this situation with a longer-planned modification of the web interface for registering new accounts. New registrations are now part of a new web interface for managing accounts on our server recently introduced and fine-tuned with the help of players. New registrations are subject to advanced security controls and are integrated into the web interface and its systems. In addition, PHPMailer has been improved and updated - the system for sending emails - and again the version of PHP itself. Thanks to this update, emails from the web interface will move even faster and than before, as well as repairing little things in security and overall work on the web. We plan to add an option to the account management web interface to change the appearance of a character for some gold, to change the name of their guild for Guild Mastery, to improve the filters for finding auctions of characters, players online and, above all, to send better and smarter emails about changes in the status of characters in the auction. Now let's remember what has changed with registration:
1) Registrations are now part of the new account management
2) Complete restructuring and facilitation without the need to copy the image or choose the add-ondi it can be changed later
3) Validity/correct format check for email
4) The password must contain a special character, letters, numbers and must be at least 8 characters long - the same now applies to Changes to account management passwords
5) User name and password must not be the same
6) Limited automatic filling of individual items
7) Improved error messages nyní now more information
8) Emails now come almost immediately and you can’t register multiple accounts per email děkuji thank you players for the alert
9) Our e-mail server and domain are verified among many e-mail servers, so the activation e-mail should not intercept any spam filter
10) Simple one-time click activation
All previously inactive accounts have been deleted from the server, so players can re-register if they have not received an activation email by now. All changes made mainly in the core and game systems are very demanding in this update and there may be complications, malfunctions of some of the listed items, etc. These facts must be reported as soon as possible. Updates are deployed at the peak because more players are able to find any problems earlier. Thank you for understanding.
Repairs on the server
22.6.2012 – 18:00
1) Correctly getting the HP bonus to players + pets
2) Fixed some longer-term issues with quests like Attunement to Dalaran, Deadmire, The Captain's Cutlass, Facing Negolash, Questioning Reethe, Kick, What Kick?, Strengthen the Ancients, Lost in Action, Magic Carpet Ride, Cache of Mau'ari, The Cleansing, Field Test, Totem of Coo, Totem of Tikti, The Prophecy of Akida, The Emitter, Totem of Yor, Master the Storm, The Broken Front, Finish Me!, Razormaw,
3) Fixed the beginnings of some world events this year
4) Added magic system from the point of view of objects o for objects and triggers now does not apply LOS control, which does not for these cases o fixes errors such as with Eye of Acherus (DK quest)
5) Better solution for items with validity period platnosti now more precisely destroyed after the passage of time or better solved quest items with this condition
6) Added a system for solving bosses and NPCs on transports důležitý an important step to one of the bosses in the ICC instance později later with the new map system this boss will not be an obstacle in this instance and we will move a little further, however, the map system is still at a bad level mainly in terms of proper search for paths, in special cases where it is necessary, fears in areas without them, etc., there is still a lot of work needed
7) Added other minor repairs of spells, positions, spawns and other data that I still have, so far none of the instances allow a smooth course without surrounding systems and data, but with every single repair we are approaching, patience is needed
8) Ensure proper visibility in battlegrounds and instances according to official servers
9) Shadowfiend now automatically spells its Shadowcrawl spell
10) Fixed update interval for maps and moving oprav fixes some unique wow errors for some players
11) Added progressive system for joining arena teams
12) Fixed cases where teams with very different MM ratings were immediately thrown together without checks
13) Warrior Magic Mocking Blow now does not properly give damage to players
14) Reworked system for detecting immunity in individual spells kouzl spells that during their action tend to be immune to slowing and other effects should now work offlike and apply these changes immediately
15) The Scourge Strike spell now correctly adds all bonuses to attacks
16) Lava Burst now has the right damage bonus to the base attack
17) Pet stats system: added system to support correct stat acquisition, damage and behavior for all controllable pets in the game krok this is only the initial step and should not affect the game in any way zatím later this system will be able to update the stats of pets in real time using the aura system and other auxiliary resources, corrects the correct attack and bonuses obtained from the owner, this is the first step, others will follow
18) Fixed cases of abuse of the teleportation system after completing the instance via Dungeon Finder
19) Magic Empowered Renew now gets the right bonus in all situations and with different talents, please report on the forum in case of errors
20) Fixed Death Knight T8 Melee 4P Bonus
21) Fixed Death Knight T10 Tank 2P Bonus
22) Finally fixed Bloodthirst o it is possible that there will be remnants of this spell in the code after older attempts to fix it several times hlás all report
23.6.2012 – 00:10
23) Fixed crashes after recent repairs in the new arena system
24) Added all new data to the world event Midsummer Fire Festival - added event boss Ahune, which is available via Dungeon Finder with a move directly to it as is the case on the official servers, fixed rewards (loots) both from the box and RDF reward
25) Shadowstep now can't be used under root effects
26) Fixed spawning of objects or NPCs by the player, if unauthorized coordinates (for example, a wall) appear - totems, bombs and others with spawn directly on the player's position - should fix spawning of similar things in walls and textures
23.6.2012 – 22:45
27) Deployed small details in the world event as a position, small errors in the script in boss Ahune, changes in some mobs and double spawns, etc.
28) Removed old core data from Bloodthirst, Renewed Hope and Righteous Defense spells - spells should now work properly
29) Fixed occasional strange behavior in Onyxia, avoiding interrupting the cast of their spells and other trifles that may have occurred
30) Maybe finally fixed strange jumping and walking into the wall at boss Icehowl in ToCr - it's already several repairs, maybe it will work
31) Re-fixed some quests in Argent Tournament after some of the previous fixes, fixed training dummy
32) After the complete removal of the new map system, the RoV and DS arenas that are dependent on this system are now banned, the new map system is still in development and since it is very extensive, because it changes entire maps and everything on them, I cannot guarantee when I will deploy it again and I will also take these arenas
33) Arenas now have an added frequency of +100 every 45 seconds, fixed novelty for a clearer explanation of how it works
25.6.2012 – 06:30
34) Reworked/added/edited total of 621 mobs, vendors for the event
35) Balls near Valkyr now move at the same height
36) Balls near Valkyr now better detect players in their area
37) Anubarak’s player detection is better addressed zabránit it should prevent occasional boss jamming after wip raid in some situations
38) Corrected the Righteous Defense spell behavior
39) Added control to the system of auctions, character exchanges and transfers of characters on the pupil of requests from players to the content of items in given characters - if items such as "Bind on Account" on a character, in backpacks or in a personal bank, it will not be possible to manipulate the given characters within the new services that require a change of character owner
40) Fixed displaying bans in banlists in account management - among other things, it correctly displays "bans" for characters who usually get temporary bans, if the character is at auction, this will also serve players to get an overview of what is happening with their characters and why they may not be able to log in with them