Greetings to all survivors and faithful souls,
After a long time, my schedule, overtime, and personal life calmed down and now I am starting to do regular repairs again. I started the gradual deployment of repairs last Saturday and Tuesday, but in the end it all came out now (Sunday / Monday morning). Sorry for the delay, but who knows our current difficult situation from the forum (for example from this topic On the forum, I'm sure he'll forgive us. We had a lot of repairs done. It is always better to make repairs and deploy them gradually than a large package of many repairs, but unfortunately it was not possible now, hopefully we will succeed and we will deploy again in smaller doses and regularly. Thank you to everyone (Trinity, GMs and my free time, who also came to show) who participated in these fixes or requested their correction and helped to find important data to them, such as achievements to TOC, changes in TeamSpeak server and more. Let's do this.

Repairs
18.11.2013 - 07:00
1) Fixed the following quests: Are we there, yeti?, Blighted last rites, The Final Code, Once More Unto The Breach, Hero, The Great Hunter's Challenge, I've Got a Flying Machine, Sibling Rivalry, Securing the Bait, The Captive Prospectors, Know Your Ley Lines, Raze Direhorn Post!, This just in: Fire still hot!, Swift Discipline, Cleansing the Scar, The Shimmering Frond, Surveying the Ruins, Still At It, Kyle the friendly, A Dark Influence, Boiling Point, There's Something Going On In Those Caves, Book of the Ancients, To Fordragon Hold!, Little Morsels, Kaganishu, Breaking Through, Redeeming the Dead, March of the Giants, ... Or Maybe We Don't, Lupus Pupus, Burn Skorn, Burn, The Broken Front, Missing Scout, Zeth'Gor Must Burn!, An Improper Burial, You Can't Miss Him, Battling the Elements, Sabotage, So Far So Bad, Hazardous Materials, Infilltrating Voltarus, Defiling Uther's Tomb,
2) Fixed quest A hero's Burden + now the ability to swap reputations with Oracles or Frenzyheart at the player's choice
3) Fixed a possible server crash if the vehicle was removed from the world, if the player (not the driver) was still on one of its parts + two other similar crashes, mainly in WG
4) Fixed cases when some of the spells of players or bosses targeted players and had only mobs and vice versa (global correction of targeting functions)
5) Added measures against server overload (and crash) queries to the login server using a new "hack" program that could send even millions of queries to the server in a few seconds
6) Fixed the functionality of spells that have in the properties that ignore the hit and thus always hit a predetermined goal
7) Fixed and reworked times + spawns + vendors to the event Brewfet of the Month, where every month a different merchant appears with a different type of alcohol, if it does not come by mail or the player accidentally deletes it for proper achievement
8) Transports: Completely reworked transport systems, spawning inside instances, spawning objects, mobs and bosses, moves on transports when they move and stop, removed almost all hacks and reworked existing systems where they are still available, debugging will still be needed in the following days
9) Fixed server crash while killing Horseman on Halloween, also removed from instance and now only available via recall as it should be properly
10) Added global pet swimming settings for new maps, 95% of pets already had this feature set manually, so players should not know the difference, only the rest of all pet types will be added
11) Fixed server crash that could occur when determining the number of players in an instance and possibly performing certain achievements
12) Fixed server crash, which was caused by checking already completed quests in older server characters (more than two years old characters)
13) Fixed abuse of gaining a large amount of honors during a moment when a character falls into the texture
14) Removed magic from mobs that may have caused server freezes or cycles and was not valid from earlier data from official servers
15) Magic like Heart of the Phoenix, Bloodlust/Heroism now ignore LOS (Line of Sight)
16) Fixed achievement Bros. Before Ho Ho Ho's
17) Updated TeamSpeak server to version 3.0.10.1, we recommend that you always update the clients you use to connect
18) Blocked the possibility of sending bulk "whisp" conversations in TeamSpeak server + added additional protections for users of our TS server for even greater security and convenience, adjusted by the powers of Channel Admins, it is still not possible to bulk give away GuM individual guilds, as all our requests are still not available directly in the core of TS server for Channel Admins, as soon as everything is to our liking, we will start to distribute them gradually
19) Updated ACE (Adaptive Communication Environment) to the latest version
20) Fixed Achievement A Tribute to Dedicated Insanity (for sure needs to be tested) for 10-man heroic
21) Fixed achievement A Tribute to Immortality after the last changes (again, it needs to be tested test both of them worked for me during tests, we will see after the tests from the players)
22) Added countless edits and fixes to the database for mobi and quests listed in the first repair point + other details
23) Fixed 4 memory leaks
24) Updated Linux Server Core

18.11.2013 - 18:30 (Repairs on Saturday)
25) Event time updates for Brewfest of the Year have been adjusted not only for next year, but also for this current year
26) Added missing database data for fixes 1), 9) and 22)
27) Reworked system of control of packets sent from players in case some packets are not properly programmed on the server and yet they are correct (disruption of actions in the selection of characters, loot and recovery of loot that came by mail and others) + canceled existing bans for the old way of control
28) Fixed quest The Ring of Blood: The Blue Brothers
29) Fixed combat jamming in Violet Hold instance
30) Fixed server crash after previous fixes (this fix was already deployed in the morning after the server started up after repairs and subsequent server crash)
31) Fixed winter time on the forum for those who did not manage it themselves

27.11.2013 - 08:30 (Tuesday and Saturday)
32) Obsidian Sanctum instance now gather mobs to boss if they are not killed
33) Adjusted Achievement A Tribute to Immortality - now applies immediately after the death of the boss, has been added better control of the death of players and from the add-ons on individual bosses and accuracy in the achievement application
34) Removed the double gate in Deadmines from one of the bosses
35) Removed nonsense modification of vehicles from Trinity, when they move every time even if they are not supposed to move and thus broke a few standing NPCs, should repair some problems in the instances besides immobile works
36) Eye of Eternity should now be met again + removed visible triggers + trial to restore player movement after leaving the instance as a ghost
37) Added some previously deleted NPCs to Dalaran
38) Complete cleanup of the world database (not characters), removed old hacks, reloaded a clean database with new edits, etc.
39) Reworked commands for GM+ disabled some dangerous for the server (yet not all)
40) The .start command for players now fully replaces the .unstuck command with the same function
41) Special thanks go to Junky and Bergos for contribution to the server for the last 3 months, thank you for your help

4.12.2013 - 08:30 (Tuesday's corrections)
42) Renewed contracts with some quest givers and added them salary - fixed a total of 78 quest givers after the application of new maps a few weeks ago incorrectly added quest givers quests of their choice výběru especially those to whom random quests always appear every day different
43) Completely redesigned skinning system for 95% of all monsters in the world děkuji this was a longer-term job, almost a year, more GM still from the past and completed by me celkem a total of 6,625 skinning entries for various monsters have been edited, updated and corrected, thank you to all past GMs who have had their share in this
44) Modified checks for achievement A Tribute to Dedicated Insanity oprav you can learn more about the correction and functionality of this achievement from the bug report on the forum (further corrections already on Saturday, although it does not seem, there was a lot and a lot of ant work)