Mapy verze 2.5 FINAL

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After a few months of debugging, fixing and solving reported errors, we come up with another milestone and this is the next version of maps (movements of NPCs, players and bosses around the map and searching for paths) with the designation 2.5. The first version was deployed a year ago, the second version a few months later, the penultimate version with the designation 2.1 six months ago and now there is another and final version. Improvements were made to the system of random movements in water, land and air, changes were introduced to new arenas, to the system of random movements especially during CC effects, changes in flying forms, features were improved to control falling into textures, a lot of memory leaks were removed, which may have caused a load on some players' PCs after prolonged gameplay, some features were corrected after the game starts. There are a lot of changes and we could not list the reworked or tuned functions, so I summarized the designation of version 2.5. All previously deleted parts of the maps that caused invisible walls in certain parts of the maps were also deployed, all previously reported map problems were removed, and the map project is now finished and deployed. Our map system is still different from the original ones, as we started working on them much earlier and with much bigger tests and knowledge, but over time I suppose we will share the creation. It is now up to the players to enjoy the maps and report any problems, if any, that we may be able to fix on the fly.

Repairs
25.2.2014 - 23:50 (Tuesday opravy repairs deployed already on this date)
1) Fixed and deployed long-term map project of the final version
2) Extended world event Love is in the Air for the next two weeks (if you find errors in the event, I recommend reporting as soon as possible, there will be no further extension)
3) Reworked mechanics for rewards in RDF so that event RDF quests are not counted and two can be completed in the case of a running event
4) Added another attempt to fix the boss kill count in the ToCh instance
5) Added fixes to PoS instance
6) Adjusted the original method of calling mobs in instance odstraněn previous special functions and changes in VoA on calling removed so as not to slow down the server unnecessarily
7) Fixed quest Corrosion Prevention
8) Fixed cases where a groupy/party member pretended to be still online after logging off/offline status
9) Fixed quest Bride of the Embalmer

9.3.2014 - 23:50 (Tuesday + Saturday)
10) Fixed strange trigger spam issues in Onyxia instance
11) Added fixes to Ahn'kahet and PoS instances
12) Fixed some problems with maps, added some better features for working with instances and solid masonry (Ahn'kahet etc.), maps re-extracted (other maps should not affect this)
13) Fixed loot at Harbinger Skyriss
14) Fixed deleting of annual event quests now automatically before the season and all existing players
15) Fixed quest The Multiphase Survey
16) Fixed quest The Grimtotem Weapon
17) Fixed quest Loken's Orders
18) Other minor modifications to the database
19) Updated Linux Server Core
20) Updated versions of Apache + PHP web systems