ICC is almost here!

After long tests, endless effort, rewriting entire game systems, endless waiting, constant repairs, changing game mechanics, opening all available heroic dungeons in this area Frozen Halls (Forge Of Souls, Pit Of Saron and Halls Of Reflection) we open an instance of IceCrown Citadel this Tuesday 14.10.2014 as 10-man and 25-man normal! Heoric versions will come a few weeks later, as soon as we fine-tune any bugs and players pick up the necessary equipment and try the instance. Of course... What am I hearing? Bubbles! Bubbles whisper that there is a possibility that Opens on the weekend? Is it just gossip or reality? Time will tell the truth, no one else will tell us now. Do you think you can do that? Are you able to overcome one of the biggest pitfalls of the game? Are you scared? You should... The real evil is finally here and it's up to you to defeat it...
The bubbles were right, the instance opens this Saturday from 14:00 hours! On the right side there is also a countdown.
Corrections, changes and information
After a longer break, I come up with a lot of news and changes in the functionality of the server. I will try to be more regular so that we do not have so much at once and we can put on and repair continuously. For this year I managed to reserve for the server two days a week, these are the days Tuesday and Wednesday. These days I should be available mainly for the server and especially in the afternoon, if something will need to be urgently or deploy big things. Since I now have quite irregular working hours and more work at once, it may happen that I will not be available on these days, but in another, but this will perhaps happen only exceptionally. Now for the longest list of fixes in server history!
Repairs
28.10.2014 - 12:30 (Tuesday)
1) Fixed problems with Shadow's Edge quest
2) Fixed cases where Headless Horseman could be invoked multiple times
3) Fixed problems with flying Headless Horseman (next time please report similar errors so that I do not detect them with playing :))
4) Again completely revamped the first-time targeting system of Lich King + added script on Drudge Ghoul to behave as it should + the same way corrected Raging Spiriti, personally tested
5) Making sure that Valkyries always have the same/slower speed in every situation in every step of the script + added check for valid targets even on the first discovery, when Valkyra sometimes did not get out of the passive state and into the combat
6) Fixed the triggering of the freezing smoke in every situation, if the player is nearby, the damage application repair test for each smoke, if this repair does not work on the damage, so it will remain so, I have no other solution
7) Making sure that Valkyrie always has a higher hitbox for melee
8) Fixed player porting in stage with Frostmourne
27.10.2014 - 17:00 (Monday)
1) Reworked the way of attacking some add-ons at Lich King, now add-ons should not attack until they have to attack and choose only players - should fix problems with Shambling Horror and Drudge Ghoul + more
2) Valkyries in the ICC now attract players perhaps only on the platform and never off it - added more pronounced controls on X, Y and Z coordinates
3) Increased radius for melee attacks at Valkyr
4) Added additional attack controls for some bosses and addons only on players and only on live players during the whole fight with Lich King - it should correct possible situations where the boss did not cast a spell (cast him on the wrong target - dead, totem, with an invalid aura that disturbed him, etc.)
5) Added a generic and better system for choosing random targets, so far for the test applied only to Lich King his addy and spells - you should solve situations when the boss or mob did not select all targets from his surroundings and thus incorrectly applied his magic mechanics)
6) Scripted addi before Gunship boss + other minor DB edits
26.10.2014 - 00:30 (Sunday)
1) Fixed problems with high speed + immunity in Valkyr in LK
2) Fixed attack of some mobs immediately after discovery at LK
3) Fixed Vendors to the highest Tiers at the beginning of the instance
4) Perhaps repaired slime at the boss Professor Putricide at ICC
5) Canceled all currently not working hacks
6) Fixed better target selection for some mobs in the ICC, so as not to target tanks, petitions or totems immediately after discovery
7) Fixed possible phase skips for Lich King
8) Other minor mostly cosmetic modifications to the ICC and database
9) Fixed one server crash that I managed during tests
10) Updated data for maps and areas where players are currently online, available on this site after clicking on the number of online
11) Fixed/added immunity at the Professor's Ooze
12) Test of repair of frosty smoke coming from a wall in one of the areas of the ICC instance, where they did not give damage to all
24.10.2014 - 05:30 (Friday)
1) Fixed problems with receiving and submitting the quest Call the Headless Horseman at the world event Hallow's End
2) Perhaps fixed problems with the discovery of Ice Tomb in different stages at Boss Sindragose in the IceCrown Citadel instance
3) Repair test, when the puddle at the boss Professor Putricide in the ICC expands when there are players in it, which should not do
4) Fixed quest Sniffing Out the Perpetrator (horda)
5) Other minor database edits
22.10.2014 - 15:30 (Wednesday)
1) Added hack for tomby in boss Sindragos, when it worked incorrectly, if the boss did not have direct visibility to the player, now visibility should not affect it
2) Again added object for calling boss to the event Hallow's End, now fixed and works correctly and only for the duration of the event and with the appropriate quest and perhaps it will not need to be despawn outside the ongoing world event
3) Updated TeamSpeak server to version 3.0.11.1
4) Fixed Ebon Plague, Wandering Plague already works
5) Added quest tracker mainly for GM and tracking player activity and finding any problems and history
6) Fixed Hack and Slash talent functionality
7) Better fixed Grounding Totem z changed hack to probably better hack from Trinity - will need to be tested
8) Fixed some problems with the Isle of Conquest battleground
9) Reworked Boss Shazzrah functionality from Molten Core
10) Fixed bonuses from Mixology
11) Fixed problems in a situation when the change of faction, gender and other character did not complete the process correctly in terms of server processing and the character may have looked unnatural or lacked textures, if someone has gone through a similar situation and has visual problems with the character let him write to the support and it will be solved individually at the expense of the server
12) Other minor fixes to the server database and instances
18.10.2014 - 09:00 (Saturday)
1) Fixed LOS problems in cubes where hiding was not helpful for Boss Sindragos in ICC due to repair number 82)
2) Fixed problems with falling into the textures and the inability to appear for 6 minutes in the cemetery, because the new map system did not recognize that you are already deep - now there is a completely automatic recovery after falling into the texture and appearing at the nearest cemetery (Thank you for showing the falls into the texture to Arega players)
3) Fixed other minor fixes and errors to the ICC including some triggers
4) Added weekly quest on ICC to Dalaran to random selection + all resetted weekly quests for given instances + artificially set quest just for ICC for this week
5) Players now receive notifications and chat messages even during loading or porting from place to place where the server often took them offline
14.10.2014 - 01:00 (Tuesday)
1) Fixed multiple relic discovery in WG - fixed problems with clicking after destroying the last gate relic is now activated correctly in every situation even in a hurricane :)
2) Fixed power regeneration of some machines in WG
3) Fixed loot at Deathbringer in ICC
4) Fixed some other objects in and out of the instance with similar problem as missing loot at boss, assigned correct data and loot
5) Fixed problems with Sindragosa and destruction of cubes + other minor deficiencies in it + missing immunity
6) Added checks for whole raid to kill and correct boss count to some achievementl throughout instance in ICC
7) Rotface at ICC and his Ozzy now goes to the right targets
8) Added other minor fixes to ICC for triggers, some mechanics for final boss etc.
9) Fixed quest The Root of all Evil
10) Fixed quest On Ruby Wings
11) Fixed quest A Visit to the Doctor
12) Added some database data (Trinity)
11.10.2014 - 01:00 (Saturday)
1) Fixed some backlogs from previous major fixes
2) Fixed some database errors specific to our server
3) Fine-tuned details in the ICC instance
4) Fixed spell Scrape Corrosive Spit
5) Scripted Ravandwyr mob
6) Fixed attacking Valkyr (Argent Tournament) on players and guards
7) Adjusted some loot from chests and objects
8) Perhaps already fixed problems with clicking on the relic in WG
9) Updated Linux Server Core
14.8.2014 - 8.10.2014 (Wednesday)
1) Fixed and rewritten the following quests: Shutting Down Manaforge B'naar, Shutting Down Manaforge Coruu, Shutting Down Manaforge Duro, Shutting Down Manaforge Ara
2) Disconnecting players from the game after prolonged inactivity now takes place without memory leaks, errors and overloading the server's memory
3) Fixed scripting for Blighted Last Rites and Test at Sea quests
4) The damage of some mobs in the world and even bosses has been drastically modified, now more accurate values are used to calculate the damage as on official servers without having to guess some values and stats
5) Fixed interaction between High Overlord Saurfang and Garrosh Hellscream in Warsong Hold
6) Fixed interaction between Chieftain Wintergale, Durm Icehide and Sage Aeire in Taunka'le Village
7) Added missing spawns of mobs like Tua'kea Crab Trap, Nerub'ar Victim and Giant Tidecrawler
8) Scripts now have mobs like Admiral Barean Westwind, Dahlia Suntouch,
9) Fixed rare cases when the transport as an airship appeared twice and did not leave the station with the player and the second one “under” left
10) Fixed cases where the player logged in after a long period of inactivity and still had a loading screen, which could have burdened the server
11) Fixed cases when the player flew while leaving the battleground and did not have any mount (he used a flyer and other similar situations before coming to BG)
12) Fixed cases when the loot belonging to the horde was picked up by the opposite faction and vice versa
13) Fixed escort quests, which are now properly filled for the whole group not only for individuals, if it is filled in the group
14) Fixed the cancellation of the arena of the team that sometimes did not run properly due to the fight of the given individual hráč the player must not be in the fight during leaving the arena of the team (do not allow it mechanics of the game)
15) Fixed achievement Supreme Defender
16) Fixed quest All Is Well That Ends Well
17) Frenzyheart/Oracles reputation chain quests fixed
18) Fixed the functionality of moba Master Smith Burninate
19) Fixed The Spirit of Gnomeregan flight master functionality
20) Fixed InhabitType of some fish that walked instead of just swimming
21) Fixed phasing after completing quests at Conqueror Krenna/Gorgonna in Conquest Hold
22) Fixed quest Supplies To Auberdine a Betrayal
23) Fixed the visual part of the magic Prayer of Mending (priest)
24) Fixed phasing problems in vehicles after getting on and off the machines
25) Fixed problems with the passwording of public channels that could no longer be passworded
26) Fixed many quests in the Zul'drak area většinou mostly for calling mobs
27) Fixed quests with mob Xarantaur as The Witness and the Hero, Distortions in Time or Changing the Wind's Course
28) Added a separate system for storing data and statistics of players about winnings in battlegrounds and other stats such as honorable kills etc.
29) Fixed Death Comes From On High quest issues
30) Fixed magic at moba Veridian Broodling
31) Fixed quests in Grizzly Hills like The Unexpected 'Guest', Bringing Down the Iron Thane or A Bear of an Appetite
32) Dungeon Finder quest rewards are now sent to players by mail in case they have a full inventory and are not lost
33) The previous fix is also applied to all similar situations not only on Dungeon Finder rewards
34) Dungeon Finder quests now give players experience after completing each time not just for the first time in a day
35) Time quests completed by the player should no longer be failed after the limit has been completed if all requirements have been met and the time has to come to an end
36) Added script to Argent Tournament, hopefully they won't crash with our ones already functional for several years + added some missing data
37) Fixed quest Destroy the Forges
38) Greatmother Geyah mob + all his quests fixed
39) Screams of the Dead ball is now under no diminishing return effect postup a gradual shortening of the effectiveness of the spell when used multiple times by the boss
40) Linked script from Trinity with our pro boss Onyxia chce wants to test functionality
41) Fixed quest Hand of the Oracles + change given reputation
42) Fixed some mobs (around 50) that were untargetable or had bad faction (they were friendly and should not have been and vice versa)
43) Removed from the world Apexis Guardian vyvolává to be called only by quest
44) Stormstrike magic now stacks as a separate spell for shamans, if two shamans attack the same target, its effect will be double not just one effect for all
45) To Rule The Skies
46) Fel Crystal Prism object scripted
47) Fixed quests The Summoning Chamber + A Curse Upon Both Your Clans
48) Fixed and scripted the following quests: Abjurist Belmara, Battle-Mage Dathric, Cohlien Frostweaver, Conjurer Luminrath
49) Scripted some quests and mobs in Borean Tundra as Souls of the Decursed, The Power of the Elements, Patching Up, Bury Those Cockroaches! or mob as Gearmaster Mechazod
50) Scripted quest Load'er Up! + item Jenny's Whistle
51) Fixed problems if the player was still under a different spell after the fear effect, which prevented him from fully controlling his character, and fell into the texture
52) Fixed and scripted quest The Affray
53) Fixed problems with the Master Loot system všichni all players in the group or raid can now see items correctly, but only Master Looter can distribute items correctly in any situation
54) Fixed crashes that were caused by the countdown of the server crash in the game
55) Reorganized Culling of Stratholme instance oprav fixed some previous shortcomings, probably won’t reach Zombiefest!, so it will want to test and report on the forum
56) Fixed problems with Lockpicking at rouge používat now they can use this skill according to their learned level and skill
57) Fixed cases where it was necessary to mark two consecutive objects mainly for quests or gates in moving on
58) Fixed and scripted quest The Demoniac Scryer
59) Fixed visual flaws and completion for quests where the player was used automatic flying and does not move the entire flight or turns into a flying object for quests such as As the Crow Flies and Spiritual Insight
60) Fixed possible cases of abuse at Anubarak boss, who could respawn before the instance itself
61) Scripted other quests like The Fate of Bloodbane, Fumping and Slumbering King
62) Frigid Ghoul and Frigid missing spawny mob
63) Correct fulfillment in the correct difficulty of the Oh Novos!
64) Fixed some mobs/items like Noggenfogger Elixir, Proenitus, Sprinkle's Secret Ingredient, Xavian Satyrs and Icepaw Bear for quest Tails up
65) Fixed correct mana regeneration for Innervate spell
66) Fixed missing spawns and walking at mobs in Invasion Point and Shadowmoon Valley
67) Added new spawns for Invis Infernal Caster, Wildhammer Defenders, Shadowmoon Scouts and removed Infernals who spawn quests or spells of others
68) Fixed quest The Bundle of Bloodthistle + item Bundle of Bloodthistle
69) Added system for DK Rune Grace Period
70) Fixed aura jam for filling The Eye of Acherus quest at DK
71) Scripted quest Birds of a Feather, Learning to Communicate and If He Cannot be turned including General Lightsbane
72) Scripted quest Free Your Mind, Tirion's Gambit and News from the East
73) Added scripts for RAM racing and other brewfest scripts from Trinity, we had them working, so loud if there will be problems with some of the previously working quests
74) Fixed non-starting or non-completion of some time-limited achievements
75) Fixed quest series The Green Hills of Stranglethorn chyb where sometimes some parts were missing and could not be looted
76) Fixed script for Linda Ann Kastinglow, Arcanist Alec, Cursed Cauldron, Cursed Scarabs and K3 Perimeter Turret mostly for quests
77) Fixed problems with accidentally passing leader in Group FInder during log off or even accidentally switching during progress
78) Fixed many crashes after these major fixes and updates čekal we expected instability, but all is well so far
79) Updated Linux libraries for server security, including kernel
80) Fixed occasional problems with sending mail from GM in the game and losing some things from it odeslán emails will be sent again as soon as possible (especially rewards for posts)
81) Updated TeamSpeak server for security and better access to the database due to guests (guests) and diacritics and various characters, database change, etc., complete changes are available on the official website
82) Added more advanced controls to new maps, to better calculate the distance of the player from the ground, so that it does not happen that the player above the ground dies
83) Removed broken version of Trinity at Brewfest of the Year, where their items do not go in the mail and mobs were in one place multiple times, leaving our functional
84) Fixed teleports in the ICC instance after proper completion of individual bosses in each situation and without possible abuse by players and skipping bosses
85) Fixed spells that trigger their effects even when there is no direct visibility (Boss in ICC or some player spells)
86) Fixed spell Bone Spike Graveyard a Impaled efekt u bosse Lord Marrowgar v ICC
87) Fixed already correctly the magic of Mutated Plague at boss Professor Putricide at ICC
88) Fixed cases where a one-time REALM achievement could be met by multiple groups on the server without restarting například for example, if multiple groups could meet an instance of ICC realm first achievement could receive multiple raids
89) Fixed Deathbringer Saurfang a Coldflame v instanci ICC
90) Reorganized many data in older instances
91) Wintergrasp converted into a system guide to reduce problems and possible crashes + corrected clicking and discovering the relic in WG
92) Avoid obtaining achievements for GM in any situation, so that they do not receive real first and other achievements for tests