Temporary player files. What about them? Clear!
Unfortunately, the entire game stores its data in temporary folders in your installed version. So everyone's different. There are stored such data as tables of quests, items and spells. Unfortunately, that's wrong. The server is constantly being developed and updated. However, not all changes are immediately visible to the players. And why? The reason is prosaic. Your temporary files (cache files) are so-called older than the files already updated on the server. (Often there are reasons for the inability to complete the quest, suddenly not working spells, etc.). The changes will not affect you or all of them. Correctly after each server update, all players should delete the entire Cache folder, which you will find below the path where you installed the entire game. If sometimes it does not help, the need for GM intervention and the subsequent reset of your character is the only command that can be executed by GM (concerning updates of the pet and things around the character not directly the character itself). They are only harmful, and by getting rid of them you do not spoil anything, quite the contrary.
Updates
=> If I still have time, I update the links to download patches from the tutorial, which now do not work, because the filefront hosting server has already canceled hosting these files
=> There will be a small fix version of the game in Frequently Asked Questionswill be slightly changed and more will be added
=> Now only one object can be polymorphed at a time
=> Fixed totem for shaman who did not add mana correctly
=> Optimized server, fixed some crashes, faster character creation features
=> Optimized enchant system
=> Small correction of loot and gryphon masters
=> Warriors now operate: second wind, charge
=> Larger repairs of petitions and their critical strikes and attacks in general
=> Repair was also applied to the thief and his poisons
=> Added system to interrupt spells and castings etc.