In view of the frequent discussions on the new core and downfalls, I would now like to comment on this topic. The core has nothing to do with it in most cases, as you can observe yourself these days. That it falls because of a different core is nonsense unleashed by inexperienced people who don’t know what they’re talking about or want to pull themselves out as they understand it all. The core itself is stable and now of high quality. Falling or high latency is caused by some of the new things we put on the server every day. Everything does not always work and so the server behaves in this way, then the logs that we carefully check come up, we find and remove the error and it requires a lot of free time and dedication and so we do not have to fix it immediately, but we try. We want to have a server as functional as possible, with all the advantages and difficulties of official servers, and to do this, we need to implement new things that sometimes at first glance cause more harm than benefit, but I believe that we will always solve it in the end.
What awaits us and does not miss
In addition to the classic bug fixes from the forum, we focus on the functionality of the server with the highest stability and load capacity of as many players as possible online, commissioning the last closed instances, commissioning the last battleground Alterac Valey, finishing and launching the heroic system, finishing all bosses and instances, new background for a server with quality internet, etc. Now to the server repairs themselves. It’s not like before, we’re not going to put the boss in two, we have to be 20 maybe 25, we have to plan tactics, find strategies, we don’t get anything for free, we have to get as many people as possible, and this is what this game is about, about players and overcoming obstacles in a raid gang, with people who have to work on items, golds, reputations, etc.
We are not a fun server, we are not paid, nobody has benefits, we follow the rules, we care, we help ourselves, we are Drahy free WoW Server.
Repairs
=> Fixed Eagle Eye spell
=> Fixed Tame Beast spell
=> Fixed Seed of Corruption spell
=> Doopravena instance Zul'aman
=> Fixed non-attacking and non-magic mobs and guards
=> Fixed hunter traps according to the new system
=> Other modifications in the Black Temple
=> Fixed instances in Coilfang Reservoir serv
== sync, corrected by elderman == @elder_man
=> Added a new system for controlling monsters and objects například such as Eyes of the Beast, Mind Control and others
=> Fixed Ritual of Summoning spell
=> Fixed crashes and lags on the server
=> Fixed transfer of account with and without TB
=> Updated instructions on how to start playing on Drahy Program 1.13
=> Fixed control spells (Mind Control etc.), now not part of aggra monsters
=> Fixed pet positions - commands for moving and standing + and returning to the position of the owner if he is not in combat and completed the command
=> Fixed other cases of non-aggression of mobs, please, if you find the name of the NPC you saw non-aggression (should not happen anymore)
=> Improved Druid quest series on getting a flyer - removed some temporary solutions and hacks
=> Fixed quest The First Trial to get the Redemption spell in paladins
=> Fixed Devastate spell on warriors (added bonus threat)