Padne Kil'jaeden? Vy rozhodnete
We hereby announce the official opening of the Sunwell Plateau instance, where all bosses are already scripted, including the final Kil'jaeden. The instance is extensive, for 25 people and I believe that even though it is an instance for level 70++, it will not remain fallow. Thus, we have completed all instances from the normal world + from TB. We are working on new instances, but very slowly, because they are not people and so we only repair (finish) the old ones. Let’s summarize what awaits you and doesn’t miss:

=> Sunwell Plateau offers both outdoor and enclosed spaces, the whole system is powered by energy from the conquered Naaur
=> There are 6 bosses:

Brutalicus, the great lord of hell, who has lost his wings.
* Kalecgos, a blue dragon enslaved by Kil'jaeden.
* Fel Dragon
* Female Eredar Twins
* Dark Naaru
* Kil'jaeden (Final Boss)

=> The last 3 bosses will be accessible only after we solve a global problem with unusable objects that players cannot pass through
=> Items with their quality surpass even the pieces of tier 6 sets
=> In instance it is allowed to ride on mountains

Server Repairs
=> Fixed strange killing aura after the death of Archimonde in Hyjal
=> Fixed and running Sunwell Plateau instance
=> Fixed displaying green already learned skills from trainers
=> Fixed Armor and Weapon Vellumy
=> Cancelled temporary solution for quest The Endless Hunger - now scripted
=> Fixed server crash during transport
=> Fixed magic bosse Cataclysmic Bolt
=> Finished five and their automatic learning of spells - now learns all to their level automatically and with appropriate ranks according to official servers without having to change after patch
=> Fixed Mind Sear spell
=> Fixed totem to invoke Fire elemental
=> Fixed Vanish where monsters attacked even after use

=> Added missing barbers (chairs) (OG,UC,Netherstorm)
=> Added achievements on loots
=> Added the ability to communicate with the called NPC via quest (Children's Week)
=> Added some stats to monsters
=> Added missing script (Blackrock Depths and others)
=> Fixed problems with saving auras in pets (hopefully solves problems with disappearing hunters)