The server is scheduled to 27.06.2009 from 19:00 by early morning. This time it's not about repairs. It is only a matter of server savings, as we have calculated that Drahy will save at least two drinks of Coca Cola in the poorly known pub U Vlka, Česká 9/53, České Budějovice (link to mapy.cz), where he will be eagerly awaiting those old familiar and unfamiliar faces he is so looking forward to. Surely you already understand why it is useless to maintain so many bytes online, when the best will be in this bar. We are looking forward to all those who will come from near and far and we are also looking forward to everything that will happen that night and for those who already know that they will not be able to come, believe that we will not hide under cover what all happened

By Nexus
Note - Server failure (third official server meeting),
For slower steamers - the server will normally be online
Server Repairs
1) Introduced restrictions for heroic instances in Northrend - only lvl 80 can use them
2) Fixed server crash
3) Fixed talent Improved Sprint
4) Extended view into the distance and visibility of objects and NPCs at a greater distance - requires changing the settings of higher details at the client (increases the load on your PC)
5) Added unfinished script to Kel'Thuzada - the last missing boss from Naxxramas
6 ) Instance changes - Reset will now be done by official servers - Getting started Utgarde Keep - Normal difficulty - mobs are respawning for 2 hours, and the bosses 12 - there is, however, the possibility of premature reset through the player settings (reset all instances), Heroic difficulty - mobs respawn again after 2 After hours, the bosses 24 hours, reset all heroic instances takes place in 5 in the morning, regardless of the time when the person went to the given instance, if 4 hours, can again in 6, but again after the next automatic reset of the instance, the player does not have the option to reset the heroic instance in advance, further corrections of the timing of the instances will be announced in one sentence - all instances and raids will go through this system
7) Reworked achievements system to kill bosses. Now the data is taken directly from official files - it is not necessary to list all bosses, for example, from heroic and normal instances - it should cover all of them and we will prevent that we simply leave out some by mistake
8) Reworked achievements system already according to version 3.1.3 - deleted non-existent, added new
9) Added system for using quest items only once on one NPC - should prevent abuse of similar situations where item could be used multiple times per monster and quest so very easy to complete - the system is functional, but the data may not be complete, and therefore similar situations, where despite this repair will be possible, please report to the forum