Switching to patch 3.1.3 soon!
This is only a reminder of the future transition. This is not a real deployment at the moment, we only warn you in advance, so do not install a new patch until we explicitly announce it here on the site. The expected deployment date is this weekend or next weekendsleduj keep an eye on the pages. Many of you may be wondering, why the hell are we switching to the next patch when this one is now relatively stable and okay? The answer is simple and we don’t have to go far for it. For further development of the server, it is necessary to switch to the new version. Since we take data strictly from official servers, we must keep up with them in versions as well. Not all instances and news will be available (yet), but the transition is necessary at the moment. New data is required to repair other spells, quests and the system, and if we want to verify something, we can not, because on official servers they already have other, new data. We do not want to make temporary solutions like other servers, to think how it should be. Nope. We have our own head and it tells us to follow what the official servers show us. In addition to news, it will probably also bring instability to the server, which will now be our priority. Stability, functionality, spells, systems and quests. If anyone would like to help with the repair of quests, which are rather lower priority pomoc we welcome help. So we’re not left behind with version 2.4.3 or even lower, where we’d rather fix every little thing and wait and wait and fix every loophole. We go forward and try to provide players with all the news that the game offers as quickly and as high-quality as possible. And if someone wants a server where everything will be repaired gradually and new versions will not be transferred and they will mind the initial crashes after the transition, he has nothing to do with us. Our server is alive, it is a long way and we are very well aware of it, but we will not give up, we will fight, we will not hide behind the old versions and we will not be ashamed of them, we will embark on new adventures, and if we sometimes trip, we will get up and move on. It is not about having the most stable server and the most functional on the old version. Yes, it’s important too, but it’s more important to get it all done on the latest version, and that’s our goal. However, we would have to go over it as soon as possible, so that we can fix only the minimum of news, spells and systems that always change with the patch. This is the policy of the server and I do not intend to change it in any way. The server has undergone many changes over the past few months. Let me remind you of the most important ones:

1) We have started all instances in Outland
2) We have implemented outdoor PVP systems and are working on new areas
3) We have improved the map systems
4) Our number of online players has increased rapidly
5 ) We have put into operation the arena system including all seasons and automatic distribution of points every Sunday at nine in the evening
6) We have improved the system of repair and deployment of new
7) We have fixed more than 180 server crashes
8) We fixed many spells, skills, auras and more
9) We have introduced a new instance reset
10) We have introduced a new system for using quest items on NPC
11) We have put into operation the creation of DK characters and the phasing system
12) We have put in place a system for using vehicles
13) We have generally put the Heroic mode system into operation in instances
14) We have put into operation the system of glyphs and their use
15) We have set up an automatic pet learning system
16) We have introduced a system for using one potion in a wombat
17) We have launched a new system of battlegrounds and storage
18) We have put into operation the system of most achievements

There are a lot of new products and you can see that together with the team we try to achieve maximum functionality and we do not hesitate. Thank you for your loyalty and we hope for further cooperation on our server.

Now for a few final fixes before the new patch is deployed:
1) Fixed quest Gyromast's Revenge
2) Fixed quest The Absent Minded Prospector
3) Fixed quests Scarlet Subterfuge a In Dreams
4) Fixed functionality of outdoor PVP systems
5) Fixed critical chance with Sacred Shield talent
6) Fixed Glyph of Felhunter
7) Fixed problems with disarm aura
8) Fixed running Pyroclasm from Conflagrate
9) Fixed level-up effects after triggering petitions
10) Fixed client crashes when using Enslave Demon
11) Fixed spell Death Pact
12) Fixed deceleration spells depending on the player’s level o this should fix the player’s complete stop after using NPC Frostbolt, etc.
13) Fixed talent Heart of the Pheonix
14) Fixed rotation problems in autoshoot (Steady shot)