Naxxramas 25 - man

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The story of Naxxramasu begins in the hands of a young mage, council member of Kirin Tor, Kel’Thuzad. Drawn into the circle of necromancy by Lich King's voice in his head, Kel'Thuzad began experimenting with the power of black magic until it was revealed by Archmage Kirin Toru Antonidas himself. Kel’Thuzad left Kirin Tor and followed Lich King’s voice into the desolate Northrend, drawing strength from the thought of immortality and infinite power. He eventually managed to reach the dark and frozen Icecrown, where he first sighted the Nerubian race. These intelligent creatures have long lived underground in their kingdom of Azjol-Nerubu, where countless riches are hidden. The Lich King's army of the undead conquered Azjol-Nerub and all non-Rubians were returned to the world in an undead form known as crypt lords. Welcomed by these spiders, Kel’Thuzad was taken to the Frozen Throne itself, where he had to swear an oath to Lich King. After this oath, the damned magician had a vision of persons in black uttering incomprehensible words that shook the earth. The tremors continued and gained strength, until the ice around the speakers began to crack as if something huge was trying to get the ice to the surface. Slowly, but surely, the majestic Nerubian ziggurat Naxxramas began to emerge from the ice, and after a while it rose up among the clouds in all its terrible beauty. The purpose of this terrible building was to serve Kel’Thuzad as an operational center for the spread of the Lordaeron disaster. Kel’Thuzad finds his followers in Lordaeron and forms a cult called Cult of the Damned, which wants to spread the scourge around Lordaeron. Kel'Thuzad managed to spread the plague in the north of Lordaeron, where people began to die from the consequences of the disease and returned as undead servants of the Lich King. Kel'Thuzad was eventually killed by Prince Arthas, but manipulated by Lich King's voice, Arthas sets out to revive Kel'Thuzad, to Sunwell Sun Well. After a partial success in Lordaeron, Naxxramas is moved to the barren Northrend, specifically to Dragonblight. Kel’Thuzad, who is once again among the living, is based in Naxxramas, preparing for further attacks against humanity in the future.

Naxxramas is divided into 4+1 parts. Everyone specializes in something different.
- Plague Quarter, where all sorts of diseases and plagues are prepared.
- Arachnid Quarter, where Grand Widow Faerlina takes care of spiders and produces the strongest poisons.
- Military Quarter, where the Death Knights are trained.
- Construct Quarter, where abominations are made from human, animal and all kinds of dead body parts.
And finally, the last chamber called Frostwyrm Lair, which hosts Kel’Thuzad and his protector Sapphiron.

By Anticucho

Server Cleanup
Like every month, there is again a cleanup of the server database from inactive characters and accounts. Cleanup is also used to speed up the server, stability and mainly to get a real number of players on our server. Again, I remind you that we delete inactive accounts and characters more than 2 months back. If, for example, you are not on the server for two months, you only need to log in to the game account once in a while (less than 2 months) - you do not even have to go directly to the world - you only need to choose the characters, if of course you want to have an account still active (a friend you trust can log in and provide him with login information - but here I will remind you the importance of the rule 7)). We do not make exceptions in deleting, because it is a mass operation and applies to everyone. I also want to warn newcomers that not only inactive characters will be deleted, but also characters who have recorded less than 2 hours of net game time. Newcomers who do not fit into this time can at least start over and take it as a second try. Purge is a very demanding server operation and can stretch for several hours, but I believe that the patience of the players will bear fruit. Delete inactive characters and accounts before the date 6.1.2010 00:00:00:

Number of deleted accounts: 2 417
Number of characters removed: 5 784
Number of other optimization processes: 26 748 419

Repairs
1) Deleted strange spells in some hunters causing talent resets and other problems
2) Removed the ability to join the queue of two battlegrounds (Isle of Conquest and Strand of the Ancients)
3) Fixed today's server crashes
4) 25-man Naxxramas up and running - thank you again to all GM for the hard tests and people from official servers for the new data
5) Fixed dying animations in NPC
6) Fixed problems some players with disconnect after connecting
7) Fixed recipe learning in Razorfen Downs
8) Updated instructions How to start playing on our server (thx Aquarius)
9) Reworked VoA instance (spawns, loots) - closed for GM tests so far
10) Fixed Four Horsemen Chest in Heroic Mode
11) Fixed occasional boot failure situations in boss Instructor Razuvious in both normal and hero modes
12) Removed from non-native players achievement Realm First! Conqueror of Naxxramas - titles, if not deleted, will enthusiastically delete GM later
13) First repair of the new invisibility system
14) Fixed wins in bg Strand of the Ancients - still closed
15) Added trash loot to Naxx 10-man
16) Fixed crashes causing incorrect work with memory (corruption memory) - to catch all situations the server may crash more often than we fine-tune all situations of this error
17) Fixed quest Doing Your Duty
18) Fixed heal from Lifebloom spell according to 3.3.2
19) Added another batch of new data to the instances of Ulduar and Onyxia's Lair, Obsidian Sanctum and others - the instances want great care and time to fully put into operation, please note this when asking when we will open the next one and what it will be we do not know - how it will work for us, so we will open them from the perspective of the individual instances, but we will try to do a little systematic according to
20) Fixed last bad ratings at arena season 8
21) Fixed deficiencies in Alterac Valley bosses
22) Fixed other server crashes and freezes
23) Temporarily canceled .dismout command before we figure out the problem with PVP off in bg - players have to relog in order to play properly - dismout just turns off pvp
24) Fixed raid assistent, main tank a main assistent
25) Removed hack from item enchants and replaced with correct solution
26) Fixed poor display of quest rewards

27) Fixed problems with raids and splitting players
28) Fixed occasional items disappearing - they will not disappear when saving and if something goes wrong in 100% of cases, they will be sent by mail
29) Completely Redesigned Spirit Healers in All Areas
30) Added more data to Argent Tournament quests, including their "chains" - players can already complete given quests, including a few written without minor problems, those who have already completed quests and will have problems with them will not provide support in case others go
31) Added a new system to disable individual spells, where we can now easily disable the use of faulty spells and just as easily enable them once we find a suitable fix, so players will not be able to use such faulty spells (Snake Trap, Divine Guardian, Dancing Rune Weapon, Eye of Kilrogg + aura of action without items Sigil of Virulence, Libram of Valiance and Libiance)
32) Added more new data to Onyxia's Lair instance
33) Fixed another server crash
34) Fixed all 16 sets (chest, legs) at arena season 8
35) Added spawns to AT + small correction for Spirit Healers