As every month, there is again a traditional cleaning of the server database from inactive characters and accounts. Cleanup is also used to speed up the server, stability or to get a real number of players on our server. Again, I remind you that delete inactive accounts and characters on them that no one has logged in more than 2 months ago. If, for example, you are not on the server for two months, you only need to log in to the game account once in a while (less than 2 months) - you do not even have to go directly to the world - you only need to choose the characters, if of course you want to have an account still active (a friend you trust can log in and provide him with login information - but here I will remind you the importance of the rule 7)). We do not make exceptions in deleting, because it is a bulk operation with many commands and applies to all. I also want to warn newcomers that not only inactive characters will be deleted, but also characters who have recorded less than 2 hours of net game time. Newcomers who do not fit into this time can at least start over and take it as a second try. Deleted characters are permanently deleted and cannot be returned from server backups or in any other way. Cleanup automatically deletes accounts without characters. If you have two or more unauthorized accounts (everyone has the right to one account), just delete all the characters from the account and the purge will take care of deleting the account. There is no other way to delete the account. Purge is a very demanding server operation and can stretch for several hours, because the character database is very extensive and already has several GB of data. The deletion of inactive characters and accounts will be done before the date: 5.9.2010 00:00:00:
Number of deleted accounts: 5 784
Number of characters removed: 8 401
Number of other optimization processes: 101 748 894
Repairs
5.11.2010 - 04:30
1) Fixed raid leader disappearing after relog or server crash
2) Finished overnight room in Wintergrasp Fortress
3) Fixed another server crash when saving quests
4) Fixed machine jam during production in workshops
5) Fixed despawn secondary vehicles such as Wintergrasp Siege Turret - vehicle on the vehicle and their despawn after the end of the battle
6) Better function for despawn of all vehicles
7) Fixed Onyxia and Skipping the Second Phase
6.11.2010 - 00:15
8) Fixed recent crashes caused by mob respawns
9) Fixed quest They're Alive! Maybe...
10) Fixed DF login during WG battle
11) Fixed cases where the individual was alone in the raid in WG
6.11.2010 - 12:00
12) Fixed cases where players were chased by killed NPCs
13) Fixed server crash when party layout in Dungeon Finder - still not complete and there may be more cases when it tries to remove a player that does not exist (NULL) => crash
6.11.2010 - 22:10
14) Fixed problems logging into Dungeon Finder after several Wintergrasp battles and fort swapping
15) Alterac Valley mob stats updated - thx Aquarias
16) Fixed counters of created machines in WG, where checks for negative values are now carried out, the affected party could not then form
7.11.2010 - 04:20
17) Fixed new function on despawn of all vehicles
18) Perhaps fixed all crashes with removal of a member in Dungeon Finder or Wintergrasp, if the individual is offline and there were two in the bunch
19) Fixed Increased Heal at Chain Heal spell
20) Again and better repaired HP regeneration for machines in SOTA
21) Increased dmg of pet in both hunter and pet
22) Fixed the Bestial Wrath, The Beast Within and Detterence Hunter spells that incorrectly applied the given immunity
23) Maybe fixed walking pets through the walls
24) When summoned, the five have not only maximum mana, but also lives
8.11.2010 - 05:30
25) Added new data to the fraction change system where some ahievements were not tossed => needed data was missing
26) Added hundreds of fixes, updates, and data from patch 3.3.5 for objects, NPCs, moves, some quests, NPC behavior, and more
27) Improved system for artificial intelligence mobs (Advanced Creature Intelligence Database - ACID) and changed to SmartAI system - for better handling of more simple scripts, especially for quests and others where this system can be used - so far rather in the testing phase
28) Changed damage to pets - final form
29) Fixed additional immunities for Bestial Wrath and The Beast Within spells
30) Fixed server crashes when storing items - prevented possible misuse to create several same items using hacks
31) Fixed server crash with removal of player from groups - again prevented logging into Dungeon Finder during the battle in WG, as I have not been able to figure out the cause for a few days, it is necessary to rewrite the entire system for logging players out of the party, which is not easy
32) Fixed possible abuse of non-save/reset instances if the player switched difficulties during the stay in the instance
33) Correct renaming of petitions from item Certificate of Ownership and perhaps also repaired other systems for renaming
34) Fixed system of cleaning and disappearance of spells after it
8.11.2010 - 14:40
35) Fixed visibility of totems in some areas
36) Fine-tuned some systems after deploying new data - perhaps fix the main gateway in WG and problems with its destruction
37) Balanced transfer prices for alliance and horde
9.11.2010 - 02:40
38) Fixed the visibility of some triggers in the game
39) Fixed teleport of players in the WG relay room at the beginning and after the battle when they have to be deported (offlike)
40) Added spell Wintergrasp Water for vehicles - if they enter the water, they get this spell that detracts from their health
41) Rewriting the group system and draining after the end of the battle still in full swing - Dungeon Finder does not always compose groups correctly
42) Fixed the possibility of having more JWC sockets on the character
9.11.2010 - 19:00
43) Well of Souls in FoSu
44) Fixed increased expansion in the bunch
45) Fixed problems with Escape from Durnholde quest
46) Fixed Harbinger Skyriss v Arcatrazu
47) Fixed Sword Specialization
48) Fixed dmg spells Shield of Righteousness
49) Alterac Valley Crash Fix
50) Fixed group system and folding raid in Wintergrasp - enabled Dungeon Finder during the battle perhaps without crashes and after the battle
51) Fixed quest You've Really Done It This Time, Kul - rebuilt system of storing and respawning objects and monsters - should help against immediate saving of killed bosses when the server crashes and the inability to loot - saving up with saving players not immediately