As every month, there is again a traditional cleaning of the server database from inactive characters and accounts. Cleanup is also used to speed up the server, stability or to get a real number of players on our server. Again, I remind you that delete inactive accounts and characters on them that no one has logged in more than 2 months ago. If, for example, you are not on the server for two months, you only need to log in to the game account once in a while (less than 2 months) - you do not even have to go directly to the world - you just need to choose the characters, if of course you want to have an account still active (a friend you trust can log in and provide him with login information - but here I will remind you of the importance Rules 1.e). We do not make exceptions in deleting, because it is a bulk operation with many commands and applies to all. I also want to warn newcomers that not only inactive characters will be deleted, but also characters who have recorded less than 2 hours of net game time. Newcomers who do not fit into this time can at least start over and take it as a second try. Characters deleted by this purge are permanently deleted and cannot be returned from server backups or in any other way. Cleanup automatically deletes accounts without characters. If you have two or more unauthorized accounts (everyone has the right to one account), just delete all the characters from the account and the purge will take care of deleting the account. There is no other way to delete the account. Purge is a very demanding server operation, but our long-term experience, innovations, new commands and more have ensured that the whole process takes tens of minutes, despite the fact that the character database is very extensive and already has several GB of data. The deletion of inactive characters and accounts will be done before the date: 7.11.2010 00:00:00:
Number of deleted accounts: 3 014
Number of characters removed: 4 879
Number of other optimization processes: 41 587 649
Repairs
7.1.2011 - 13:40
1) Both the database and the server core have been completely cleaned of old code and data změny our changes have been re-loaded on the clean core, erased the hacks, old codes and deployed better versions of some changes, but the essence and the vast majority remained the same zůstal it concerns mainly server crashes, where I removed a lot of messdel it is therefore possible that initially the server may fall for a while, but I believe that I will gradually correct them by better ways
2) In addition to the total purge, inactive and long saved quests will be deleted and systems will be deployed to prevent their settlement o it mainly fixes accidental discovery of previously canceled quests or quests that could not be deleted by the playersšly it is a one-time action and will only take place nowběh if any of the collected quests is deleted, in which case we will not return to the game sooner.
3) Added several thousand new data from version 3.3.5a for objects, quests, NPCs, instances and more přinese it will bring repair of several dozen quests and game systems or missing data and quest effects to complete dozens of quests změn there are too many changes to list them
4) Added major fixes to the Trial of the Crusader instance blízko we’re close
5) Fixed achievement The Lurker Above
6) Added new and corrected data to ICC and Ulduar instances
7) Fixed multiple stacking of rouge poisons
8) Small fixes to the Dungeon Finder system pád crashes and cases when the player selected multiple dungeons simultaneously
9) Added many new packages and systems for vehicles for their better functionality, no jamming and offlike behavior
10) Fixed system for disarm spells reduk states are reduced only for weapons, not all if this spell is used
11) Fixed stacking of meta gems
12) Raid leader can't be kicknut assistant now
13) Fixed the Sacred Shield spell when applied to the enemy
14) Fixed magic Shape of the Beast and crashes caused by it
15) Added spell penetration system used from items and enchants
16) Rewritten completely instances of Pit of Saron testy tests please
17) Fixed Tier10 set bonusy u Paladin 2P Retribution a u Shaman 4P Enhancement
18) Fixed systems for transform spells sta stacking auras when changing models for both mobs and players
19) Added checks on dispel není it is not possible to dispel passive auras such as Omen of Clarity and others
20) Fixed deposit in auctions snížen it is reduced to its original value změnu the client does not show the change because we have a common auction
21) Fixed displaying offline players if they were teleported using Meeting Stones and other spells from other maps and continents
22) Reworked dmg system for petitions vrácen returned to their original valuestýká does not apply to everyone, but probably only to someone rozdíl it is necessary to find out the differences between new and older petitions rozdíl but now none should be only individual
23) Reworked Armory mainly searching, correct display of the arena teams and last but not least Feeg logos in the characters or RSS Feed
24) Remade Molten Core fin now the final boss Ragnaros and pre-boss Majordomus should appear every time after killing the respective side bosses
25) The Starfall spell now does not hit the target in stealth, invisibility or is in Line of Sight (LoS)
26) Fixed talent Improved Faerie Fire a crit
27) Fixed item Pygmy Oil
28) Fixed Hateful Strike at Patchwerk in Naxxramas za hits the tank really only if there is no melee in range
29) Fixed the number of zombies at Gluth for normal and heroic version
30) Small corrections for Toravon in VoA
9.1.2011 - 20:40
31) Fixed WG machine spells and building destruction budovy buildings should always have the right fraction of the one who owns them
32) Fixed Body and Hearth quests for gaining form
33) Perhaps repaired DK objects and their phasing
34) Updated Immunity Bosses to All Heroics
35) Fixed quests The Aspirant's Challenge and The Valiant's Challenge and proper hugging of the NPC (without running away)
36) Replaced function to despawn of all vehicles in WG and probably related bad vehicle counters
37) Added foundations to the Isle of Conquest battleground
38) Fixed two server crashes
9.1.2011 - 23:30
39) Changed obsolete spells on both types of Wintergrasp Siege Engines for proper building destruction, throwing away players and their dmg
40) Fixed despawn function of vehicles - in the fortress performed first function of teleporting players away and then up to despawn - now vice versa
41) Fixed faction for Wintergrasp Siege Engine, Wintergrasp Siege Turrets, Antipersonnel Cannony and Battleground Demolisher (SOTA)
42) Removed sound in the no-fly zone if the person was on the flyer
43) Deploying the SMFT (SIMD-oriented Fast Mersenne Twister) system to generate random numbers primarily for spells and other systems
10.1.2011 - 21:00
44) Fixed some WG quests if player was in raid
45) Fixed machine counters according to new code
46) Fixed the production effect of Wintergrasp Control Arms + added flags to machines by fractions that were produced in worshops
47) Fixed Tenacity for machines for party with fewer players
48) Really destroyed all the machines after the battle
49) Fixed Fall in Obsidian Sanctum instance
50) Fixed dmg Tsunami Wave in Obsidian Sanctum
10.1.2011 - 23:00
51) Completed minor deficiencies from previous repairs
52) Fixed Fel Reaver Ruins v battlegroundu Eye of the Storm
53) Fixed Feral Spirit - Spirit Walk
54) Fixed client crash when occasionally entering guild bank
55) Fixed login to WG if it is 15 minutes before the start - it will show a table about confirmation and queuing (broken after a few updates) + minimap icon - draining takes place, but the icon itself will not remove it from the minimap (packet data is missing)
12.1.2011 - 04:30
56) Fixed second buff Essence of Wintergrasp
57) Fixed dismout of pets if the owner is on the vehicle
58) Glyph of Polymorph - fixed all effect interference
59) Fixed two more server crashes
60) Added more frequent updates to Tenacity in WG
15.1.2011 - 15:00
61) We are dealing with problems with the internet connection at our server, it seems that heavy rain and storms are taking up our connection in Budějovice - so excuse the cases when the server or the site does not work for some time - the server should run even without an internet connection
62) Fixed server crash in OS instance
63) Changed the display of email in account administration - email is now hidden for even greater security of your accounts and possible theft
64) Possibly fixed turret destruction for both factions in WG
65) Fixed imunity u Bestial Wrath a The Beast Within
66) Fixed quest Breaking Through
67) Peti are now recalled after switching telent specialization
68) Fixed Glyph of Pain Suppression, where the spell without glyph had the same effect as with glyph, which favored one of the professions