Important information
The white man is mad,
I apologize for my inactivity over the past week and will probably continue until the end of the month. We have exams, brigades, personal life, my computer is overheating (the server is not) and other things. It is therefore imperative that you do not unnecessarily take advantage of me and GM, saying that you want to fix this and that. That doesn’t make it any faster, just makes the GM angry. We do it in our free time without pay and there is a hell of a lot of time now, so please take note. However, recent changes have brought a few mistakes, as is the custom with Trinity repairs and it is up to us to fix it again.

I would also like to thank all the individuals who decided to send some duck to help our server. All the main fees have already been paid and we have at least hosting and domain paid for the next year thanks to you and your contributions. By the end of the week, we will hopefully distribute the rewards and publish the players in their usual places. Thank you. Now let’s get to repairs!

Repairs
7.6.2011 – 17:30
1) Fixed the gradual reduction of states in combat
2) Fixed aur extension using them again
3) Fixed adding Tenacity machines in WG right side + maybe even final fix adding bonuses from player items
4) Faster update of wrecked cars in WG
5) Fixed a total of 4 new server crashes that appeared during this week after deploying earlier fixes, one crash still missing
6) Fixed debuff interference when entering arenas
7) Fixed exaggerated criticism from some T9 sets
8) Fixed staty u NPC Campaign Warhorse

7.6.2011 – 23:15
9) Really fixed reduction of dmg from melee class, where the aura was incorrectly applied to the percentage dmg and led to a gradual reduction of states
10) Fixed HP recovery from items - now solved via auras and perhaps also fixed problems caused by HP regeneration in vehicles
11) Added better control of Spiritual Immunity in WG
12) Fixed spell stacking as Arcane Blast
13) Fixed occasional freeze of players after teleporting from WG Fortress
14) Fixed learning of Dual Talents + fixed to existing players
15) Removed hack prohibiting the use of vehicles in BG and arenas
16) Added stacks + to quest for killing canons in WG (offlike)
17) Ensure the disappearance of destroyed vehicles

9.6.2011 – 02:00
18) Fixed the use of ground/fly mounts during the WG battle
19) Changed the system of adding HP vehicles - now only the HP bonus is added again not the maximum HP + item bonus as before
20) Fixed invisible ground at Malygos - approaching the boss in order to complete the quest for all present in case of death of the player
21) Fixed getting on the vehicles in case of player combat and not displaying the spells of the vehicle - now it works correctly every time
22) Fixed teleport of vehicles from the fortress including canons
23) Fixed freeze caused by DK quest
24) Fixed auras like Surge of Light and Infusion of light
25) We are still working on the problems of casting and their modifications

11.6.2011 – 22:35
26) Fixed getting on vehicles without mana, only with energy
27) Fixed learning Dual Talents for new players
28) Fixed mods on aur app when repeated applying the same spell to target, this fixes spell problems like IDP and others with the same flaw
29) We are gradually getting a new spell proc system to the core, so you check the functionality regularly, but it should not affect anything now
30) Fixed HP regeneration even in combat from items