Hello to all the parties, today I bring a lot of news and improvements that I have worked on over the past days / years. Let’s get closer to them. The first major change concerns the modified way of performing the purges. The system works the same way except for one exception. Accounts on which there is at least one character with the highest level, i.e. 80, will not be deleted in the future. Since I have tested the capacity of the server in recent months, it will be possible to implement this without having to delete these accounts. The last cleaning took place in October last year, now I will carry out another one with this new condition.
Other changes, apart from a large supply of corrections, the list of which I will list later in the news, I wanted to highlight one more substantial. I found out that our registrations were not working properly. It’s funny and sad that we didn’t do well for almost a year. That's right, registrations according to the data from the email server have not worked as usual and perfectly since the end of March last year. The situation occurred after major updates of the kernel and email server, which I date to this period, where the problem probably first appeared. The situation has become almost identical for our server and for the forum. It was therefore not possible to properly activate these accounts and let them know about this error by default. It is almost 4 000 The new accounts. These inactivated accounts have been deleted and can now be created and activated by default by players following the sign-up instructions. We apologize for any problems associated with this. However, the players sent us very few alerts for this period, which even aimed at individual problems rather than global shortcomings. Therefore, I ask players in similar situations where some of the basic things do not work, to properly contact me directly or support emails of this server listed on the main site. Then there are unpleasant mistakes, that as GM we jump with joy, that the server is losing population (less worries) and at the same time it is formed by this error, where the loss of players began just in the period of registration failures and at the same time got to its maximum online players at the beginning of this period.
After a complete revision of the old site codes, I am preparing every day for the deployment of a new site system, a content management system that will serve the server in the future, where, among other things, there will be a new forum, chat, new bug reports, player management and many more. It works, but it works. There is nothing immediately, and such extensive and ant-like work requires patience. Therefore, I ask for patience, but I believe that everything will work out and the site will be functional, modern and acceptable for everyone. The site will be, just not right away, everything traditionally refrains from my busyness even in real life and I am behind the original plans by deploying new things, or tuning them.
The last point I would like to focus on is sending emails. After a long struggle (over a few years), I finally managed to set up, check, bridge, activate, verify and approve all the necessary measures for all standard email servers (and foreign ones) to take the drahy.com domain and its email server as absolutely correct and secure even among the harsh conditions of spam filters. Thus, emails ending with *@drahy.com have been classified as “white-list” servers, i.e. those that are verified, valid and secure. As of today, emails from the server (registration, informative and other types of emails) will no longer be classified as spam and trash, but as normal, risk-free mail, even on Google’s inboxes. I thank all these companies for their cooperation, although in some cases it was unnecessarily long and exaggerated instructions and instructions were also asked. In the future, I will try to keep it that way and emails from the addresses of this domain have always been safe, correct and players and email services now easier to recognize scammers.
Traditional cleaning
Like every month (now more), this one is again a traditional server database cleanup from inactive characters and accounts. Cleanup is also used to speed up the server, stability or to get a real number of players on our server. Again, I remind you that delete inactive accounts and characters on them, which no one has logged in more than 2 months back, except for accounts where there is at least one character with level 80. If, for example, you are not on the server for two months, you only need to log in to the game account once in a while (at least once every two months) - you do not even have to connect directly to the world - you only need to select characters, if of course you want to have an account still active (a friend you trust can log in and give him login information - but here I will remind you of the importance Rules 1.e). We do not make exceptions in deleting, because it is a bulk operation with many commands and applies to all. I also want to warn newcomers that not only inactive characters will be deleted, but also characters who have recorded less than 2 hours of net game time and new accounts that have not yet been activated or were created at the time of purge. Newcomers who do not fit into this time can at least start over and take it as a second try. Characters deleted by this purge are permanently deleted and cannot be returned from server backups or in any other way. Cleanup automatically deletes accounts without characters. If you have two or more unauthorized accounts (everyone has the right to one account), just delete all the characters from your account and the purge will take care of the deletion of the account as soon as the 60-day protection period for the possible recovery of the characters expires, which can be renewed for this period if they were deleted in the game not by this purge. There is no other way to delete the account. Therefore, if you create an alternate character to which you want to save some items, goldy, etc., make sure that it has recorded at least 2 hours of net game time, before logging out of the game with a character with valuable things (the time can be determined by writing the combination "/played" without quotes into the chat). Purge is a very demanding server operation, but our long-term experience, innovations, new commands and more have ensured that the whole process takes tens of minutes, despite the fact that the character database is very extensive and already has several GB of data. The deletion of inactive characters and accounts will be done before the date: 17.12.2011 00:00:00:
Number of deleted accounts: 5 597
Number of characters removed: 8 404
Number of other optimization processes: 178 465 137
Repairs
17.2.2012 – 04:30
1) Fixed system of registration on the forum and on the site
2) The drahy.com email server is now recognized as secure
3) Updated Linux kernel to version 3.0.0-16
4) Updated the forum system to PHPBB version 3.0.10
5) The new server freeze detection system has been reset to a minutena after a minute of server rounding, the server automatically restarts and creates a log
6) Fixed server freeze caused by improper use of NPC path search in multi-threaded server system
7) Fixed server crash caused also by new system
8) Removed unnecessary Earthen Power check, hopefully fix this effect
9) Again, the way of random movements after the application of fear and texture treatment has been greatly improved, it is still not perfect
10) Completely reworked almost all objects in the world (even the position or lubrication of unspoilt and duplicate objects), I introduce a system of special flags that are checked when applying random movements, bypassing objects and controlling the use of magic spells, now magic spells correctly pass through objects of plant and shrub types vlastnost on other properties of objects I still work (chestky, stones, tunnels, etc., it can happen) This is an extensive action of changing the data of objects, which are saved in Cache folders, among other things - I strongly recommend the complete deletion of temporary files due to wow errors
11) Added small corrections to quest lines of the event
12 ) Improved work and interaction between NPCs mainly based on reputation
13) Improved behavior in new arenas and movement patterns
14) Reworked system of petitions to work with the new system and passivity after its deployment změny these are more extensive changes that are not yet complete, but the main parts are probably already functional
17.2.2012 – 10:30
15) Fixed problems with instant casting spells
16) Improved some shortcomings after previous repairs
17) Fixed Misery spell triggering
18) Fixed immunity in Bladestorm and similar
19) Fixed problems with displaying gossips in NPC (coaches, etc.)
20) I recommend to lubricate temporary folders with the use of the Drahy Program, which will offer Launcher, which will offer this option every time
18.2.2012 – 00:10
21) Fixed problems with auras, auctions, lives, dmg and more, these problems were not related to the fixes I applied, but to the clean code from Trinity, where it was enough to add only two symbols in one line of code wrong to create chaos and these problems
22) Very improved work with petitions and their reaction states
23) Corrected the number of auxiliary petitions for some spells
24) Improved work with Blink and water surface maps
25) Again slightly improved work of random movements on maps and their fear-effects, also improved work with other objects, still not complete
26) Fixed all known server freeze cases
27) Updated some data quests for Argent Tournament especially for those who have previously not seen or had problems with them, any problems report to the usual places on the forum
28 Fixed problems with wow errors caused by server in AT area
19.2.2012 – 13:13
29) Fixed last known server crashes
30) Fixed imperfections in quests in Argent Tournament: attacking sharks, calling mobs, attacking and counting melee targets, etc.
31) Verified and added some other objects back to the game
32) Fixed changes for auction in patch 3.3.3 - changes to item stacks, number at once and other changes brought by this patch, the change caused compatibility problems for some addons, for now I recommend working without them and providing as much information as possible in bug reports
33) Added more revamped gossips to some class coaches
34) Fixed item targeting only for certain NPCs