Sorry for the delay in the delivery of the contribution rewards. As you know, these few months were rough with both server attacks and instability and other things, so I had to prioritize these things. I gradually tune the server and everything returns to normal, I do not hang around, I will distribute small things more often in the future. All those who have contributed to the server over the past three months have been rewarded with a small addition to the game, as stated on this site. If no one is in the current List of those who contributed Please don't give them the right item, please report this fact to the appropriate email prispevky@drahy.com Preferably immediately. However, I think everything is fine, there were no anonymity now and everything was given away. Thanks again with yours. Voluntary Contributions is possible the next future of our server and you help in its development and upcoming news. Thank you.
Traditional cleaning
As every month, there is again a traditional cleaning of the server database from inactive characters and accounts. Cleanup is also used to speed up the server, stability or to get a real number of players on our server. Again, I remind you that delete inactive accounts and characters on them, which no one has logged in more than 2 months back, except for accounts where there is at least one character with level 80. If, for example, you are not on the server for two months, you only need to log in to the game account once in a while (at least once every two months) - you do not even have to connect directly to the world - you only need to select characters, if of course you want to have an account still active (a friend you trust can log in and give him login information - but here I will remind you of the importance Rules 1.e). We do not make exceptions in deleting, because it is a bulk operation with many commands and applies to all. I also want to warn newcomers that not only inactive characters will be deleted, but also characters who have recorded less than 2 hours of net game time and new accounts that have not yet been activated or were created at the time of purge. Newcomers who do not fit into this time can at least start over and take it as a second try. Characters deleted by this purge are permanently deleted and cannot be returned from server backups or in any other way. Cleanup automatically deletes accounts without characters. If you have two or more unauthorized accounts (everyone has the right to one account), just delete all the characters from your account and the purge will take care of the deletion of the account as soon as the 60-day protection period for the possible recovery of the characters expires, which can be renewed for this period if they were deleted in the game not by this purge. There is no other way to delete the account. Therefore, if you create an alternate character to which you want to save some items, goldy, etc., make sure that it has recorded at least 2 hours of net game time, before logging out of the game with a character with valuable things (the time can be determined by writing the combination "/played" without quotes into the chat). Purge is a very demanding server operation, but our long-term experience, innovations, new commands and more have ensured that the whole process takes tens of minutes, despite the fact that the character database is very extensive and already has several GB of data. The deletion of inactive characters and accounts will be done before the date: 16.01.2012 00:00:00:
Number of deleted accounts: 878
Number of characters removed: 2 538
Number of other optimization processes: 43 784 201
Repairs
17.3.2012 – 05:30
1) Removed dangerous parts on maps that caused the server freezes, it is too demanding system for me to solve it while running, new NPC movements are therefore temporarily limited, as well as the associated charge spells etc.
2) Fixed 37 server crashes connected mainly in disabled coordinates sent to the new system stabilní the server is now stable missing one single not so frequent crash solve
3) Fixed all previously known server freezes
4) Fixed problems with levitation and flying (not yet complete)
5) Fixed other objects for the new system, especially backlogs in A Worthy Weapon quests and final chest in Anubarak
6) Fixed occasional NPC jam in Argent Tournament if player left the fight or turned off the game during the fight
7) Fixed unlimited dispelling of paladins + other occupations and resulting favoritism for some of their abilities
8) Fixed the Shield Slam spell from the previous context
9) Fixed the Empowered Renew spell gaining a bonus of 2x řešen was simultaneously solved in the core itself and later in the server database, now only once
10) Many times improved behavior of fear and falling into text in all regions and continents and respecting always solid masonry
11) Greatly improved obedience of pets in hunters and their commands between attacks + in connection with previous changes pet does not circulate half the map
12) Fixed fishing in all capitals
13) The Bloodthirst talent has been corrected, or maybe you should report it
14) Completely rewritten the ball movement function at Valkyr způsob its function caused instability of the whole script, server and even malfunctioned after deploying several systems in the past, the movements are now really random and accurate as when running the instance
15) Fixed the strange walking Icehowel during his trial
16) Deployed system for support of pet states in huntersun their HP is now recalculated correctly + deployed long-desired hit and crit rating from owners of hunter's pet
17) The systems from point 16) were used in addition to hunter-pets for warlocks, death knights and shamans (wolves)
18) Restored Damaged Warrior T10 Melee 4P Bonus
19) Fixed some spell bonuses from player states such as Frost Strike (DK) spells, horn poisons, some hunter spells and preventing spell power from being gained on some quest items
20) Fixed some visual flaws in the Argent Tournament (the shield effect of the NPC was not seen), the effect of flags and backs and other trifles in this area
17.3.2012 – 16:40
21) Fixed character recovery issues caused by Trinity
22) Fixed player and mount moves caused by Trinity
23) Fixed conditions for the use of some quest items that could be abused on all after Trinity's interventions into this system
24) Fixed defects in repairs 6) (bad flag NPC), 9) (Bonus from Empowered), 13) (Correct number of HP) 19) (More damage to Paladins than it should be) - I can not do some repairs at night, then this is how it turns out, all repairs are valid, my error and excuse
25) Fixed occasional mob evade
18.3.2012 – 03:30
26) Now seriously fixed double bonus from Empowered Renew Pitch One
27) Fixed cases of excessive dmg from players and bosses
28) Again improved work with flying, problems with the occasional cast in motion even if the player was not and problems with levitation (still small trifles missing)
29) Fixed counter in Wintergrasp + destruction of towers + walls and fear
30) Correct behavior of the door as a solid masonry, through which it is impossible to pass or magic for some spelles and mechanics + after opening the change in the properties of these objects, i.e. free space
19.3.2012 – 02:30
31) Rewritten machine counting function in WG, separated from other functions and is now independent of surrounding changes and always functional
32) Again improved player moves in the game (after Trinity hits do server-side control of player moves) - still not the final form ...
33) Amended correction 16) => for pets, the crit is already functional in the kernel without the system of transmission using auxiliary spells from master to pet
34) Fixed server crash caused by Glyph of Divinity
35) Fixed server crash caused by incorrect player save
36) Fixed occasional freezing of the client in the machine in WG (Cache delete)
37) Fixed fall caused by Mehcanic hand in making machines in WG
38) Added better checks of disabled coordinates if the player is at the edge of the texture in cases of fear and other random movements
20.3.2012 – 23:15
39) Adjusted system of movements for players reducing freezes - I will not do more until Friday let Trinity deal with it, when they did it, again it turned out that I will do a lot more than a few people together, I know what I do, why I do it and I have tested it
40) Fixed old server crash during peta recovery
41) Fixed crash caused by saving player to instance
42) Adjusted pet movements around solid textures (similar to 39))
43) Fixed crash in scripts of some mobs in Outland - fixed all known crashes and freezes server, if a new server does not appear it will be extremely stable as before it will probably only fall on repairs :)
44) Adjusted again for hunter/warlock pets
25.3.2012 – 00:45
45) Fixed Armory after recent changes + fixed security possible bug - Armory will go through some fixes after new site
46) Fixed some conditions for items after recent changes, correctly fixed quest items and their use and more - solves problems with paladin quests and more
47) Fixed achievements for winning Wintergrasp
48) Fixed another server crash associated with intances
49) Fixed server freeze caused by Wintergrasp
50) Fixed several possible memory-leaks