The most faithful goat on our server

Like any system, Linux is constantly evolving and much faster, faster and more stable than other operating systems. Our server ran on the Ubuntu server version 13.10 with the working name Saucy Salamanderwhich we can freely translate as "Cheeky Newt‘. It was therefore necessary to switch to the latest version and to version 14.04 of the server edition with the working name Trusty Tahrwhich we can freely translate as "The Faithful Goat‘. This version is now the most current stable version of this operating system even for servers. In the years of Linux on this server, it has never happened to me that the server would sometimes crash due to the failure of the operating system or perhaps hinder the operation of the entire system even after a few weeks (!) without restarting the entire system and so Linux will always be the right choice for our server. The update is important for getting the latest technology and system security, speeding up some of the system components we use on a daily basis, and getting the latest technology that today offers. It is mainly about updating the kernel (kernel), the latest MySQL (the system on which our server's database is running), Apache + PHP (our server's website), etc. However, it is a lengthy process and can last for several hours, but I believe that we will succeed sooner. I backed up everything in case of failure and there should be no problem when switching to the latest version of this operating system. During the entire process, the game server, TeamSpeak server and other offline services including this website will be available. Thank you for understanding. Everything went well and without any problems.
Maps version 3.0

After another two months we come with another milestone and that is the next (last) version of maps (movements of NPCs, players and bosses around the map and searching for paths) with the designation 3.0. The first version 1.0 was deployed last year, the second version a few months later, the next version 2.1 less than a year ago, two months ago version 2.5 was deployed and now there is another version 3.0. A significant improvement are situations when the mob could not cross a smaller fence, obstacle or scoop and got stuck so that the player could kill him in peace, which should now not happen anywhere in the world, were again improved functions to control falling into textures, were also corrected cases when the mob followed when stuck on an obstacle or after the death of the artificial intelligence of the player to infinity, again was slightly accelerated on the server map. The changes are now less, but they are significant, and therefore received the designation 3.0. Therefore, all reported problems are already fixed and I consider the map system to be a completed project with everything it could bring and bring the players back on our server a little closer to the experience of trouble-free operation and map systems as they have on official servers. Our map system is still quite different from the original maps from Trinity, as we started working on them much earlier and with much bigger tests and knowledge, but over time I suppose we will share the creation. Multiple map extractions for the new version have already been performed and the maps are already deployed with the publication of this news. It is now up to the players to enjoy the maps and possibly report some problems if they occur.
Chyba Heartbleed

Recently, the world has been tricked by the vulnerability report of the OpenSSL library, which allows users to remotely pull confidential information from the server, including private keys or passwords. We corrected this error on our server immediately after finding it on zero-day, that is, on the (zero) day when the error was published. Although it has been there for a very long time and no one has noticed or published it to this time around the world, I don’t think it caused much damage to our server or caused data theft. Even if the attacker managed to get through the given error to our server, all passwords and other sensitive information are thoroughly encrypted in the database and so after stealing the data, the attacker would only get encrypted passwords or other data. However, despite this fact, players are advised to change their passwords to restore the security of their accounts if they have not already done so. Since this is a global problem, we could not prevent or prevent it ourselves, unfortunately. Thank you for understanding.
Repairs
2.5.2014 - 14:00
Note: Repairs were carried out throughout the month and some were deployed even 14 days ago. The list is therefore informative, what happened on the server during this month for the changes, but only some are deployed today. Some patch points are very extensive and interfere with many systems, so please take careful tests from players and monitor the behavior of both artificial intelligence and your character in common situations.
1) Updated Linux system Ubuntu 14.04 Server Edition
2) There was a big cleanup of the world database (NPC, aur, behavior, areas like Dalaran etc.), which reads several hundred new data and delete outdated hacks
3) Deployed new version of maps with the designation 3.0
4) Fixed server security and updated all obsolete libraries and replaced with the latest versions
5) Fixed problems with Children's Week world event and inability to take some quests začíná event has been postponed and starts again from today
6) Correct damage to the Sweeping Strikes spell
7) Fixed server crash on PoS instance on alliance version
8) Fixed very rare server crash when calling objects
9) Fixed cases where the player could use mounts even if he had some transformational auras or changes in appearance using temporary spells and effects
10) Fixed quest Relic of the Earthen Ring and effects on it
11) Reworked system for triggering effects from touches and hots, when some were not triggered at all and some too often and it could cause fluctuations in the applied injury from players (too big or too small), these are effects such as Althor's Abacus, Egg of Mortal Essence, Black Magic, Spiritual Attunement, etc.
12) Fixed quest Runes of Compulsion
13) Fixed Sanctified Wrath + Avenging Wrath with correct amount of damage reduction in any situation
14) Fixed quest Plundering the Plunderers
15) Fixed cases when a dead character's race change sometimes got stuck with increased speed and the character could sometimes run faster
16) Patches have been added to the chain of the Operation Gnomerang event
17) Fixed quest Sacrifices Must be Made
18) Fixed quest Latent Power
19) Fixed cases where a player could use hacking tools to abuse an auction by placing a larger amount in an auction for an item where he did not have that amount and could even cause the server to crash
20) Fixed cases where a player could not log in with the wrong combination of occupations for his race, checks now run more reliably
21) Fixed cases where the player could change the speed up to the mount speed using hacking tools even if he did not have the necessary auras or mount
22) Fixed updating gear scores in real time not until after player relog (required for some dungeons on hard mode
23) Fixed a server crash on Dungeon FInder caused by a disconnected player who joined after the party was dissolved and the dungeon completed
24) Added distance control to the player's inspection, where it is now not possible to examine the player at long distances and in some cases cause a slowdown in the response of the player, the same situation has been corrected for trading
25) Fixed some issues in the SOTA battleground nič the destruction of gates should now be better shown to everyone on the map and also fixed the teleport system for the defending side, which may have fooled in some situations
26) Fixed quest Reconnaissance Flight
27) Fixed and updated many stats on NPCs and other artificial intelligence
28) Fixed many gossips and texts in NPC and other artificial intelligence
29) Another hundred small details mostly data in the database
30) Updated The Adaptive Communication Environment (ACE)
31) Fixed issues with some components of the web interface for account management after switching to the new Linux system and PHP
32) Fixed quest Lightning Definitely Strikes Twice
6.5.2014 - 08:00
33) Adjusted some values in the database after cleaning
34) Reworked missing data for the current kernel
35) Reset seasonal quests (from world events)
36) Deleted some additional redundant data (double mounts in Trial of the Champion instance etc.)
37) Perhaps a repaired tunnel in the Pit of Saron instance
38) Added new data for quests fixed in previous patch part one (second part will be in next patch batch)
39) Added again a few changes in the area of car registration from HOTEK
40) Fixed cases where some items could be multiplied under different circumstances using special techniques
41) Reworked the system of launching and discovering traps in hunters, now more blizzlike + removed some old hacks
42) Fixed quest Prepping the Speech
43) Fixed cases where the item was not destroyed after learning the magic and could be used again
44) Updated server core + SSL library to the latest version